RimWorld

RimWorld

96 ratings
Better Health Tab
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Mod, 1.4
File Size
Posted
Updated
238.349 KB
Sep 30, 2023 @ 9:38pm
Nov 10, 2023 @ 1:19pm
4 Change Notes ( view )

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Better Health Tab

In 1 collection by Hugh J. Load
My Mods
4 items
Description
What does it do?
This mod is a complete replacement for the existing health tab. It was redesigned with usability, quality of life, performance, and custom fonts/scales in mind. Everything you see in the screenshots is done entirely by the mod itself. Dub's Mint Menus and Compact Hediffs were large inspirations for the UI design in this mod, but they are not needed to enable any of the features you see.

Features
Here is a non-exhaustive list of features the mod contains:
  • Dynamic scaling
    Several UI components will automatically scale up/down to take up exactly the amount of space they need to display, whereas elements that were overly large in the vanilla UI would simply get cut off.
  • Hediff Sorting
    Hediffs are consistently, and automatically sorted following a series of in-depth rules, to make it easier for users to compare installed implants on pawns. In contrast, the vanilla UI simply displays them in the order the pawn acquires them.
  • Searching
    Users can use the search bar to narrow down results on their bionic monsters, rather than dig through a tall list of samey implants.
  • Performance
    Great care has been given to ensure the absolute minimum amount of processing required is done on each frame. As such, users can expect this mod to greatly outperform the vanilla health tab.
  • Progress bars
    Most hediffs which have a limited duration or tick down have been given progress bars so users can know at a glance how much longer a given hediff has left.

Compatibility
This mod completely replaces the vanilla health tab. As a result, it is not compatible (but also not incompatible) with mods that modify the vanilla health tab. Those mods will need integration patches to be written in order for their health tab functionality to show up in this mod. This does not mean Better Health Tab will throw errors, or otherwise break your save if you use it with an incompatible mod, it just means any health tab modifications other mods make will not be reflected with this mod installed. Please let me know if you run across any such mods in your expansive load orders.

Integrations
Here is a list of mods for which integration patches have been written:

Q&A
  • Can I add this mid save?
    Yes
  • Can I remove this mid save?
    Yes
  • Is this compatible with CE?
    Yes
Popular Discussions View All (1)
5
Feb 19 @ 10:51am
Bug reports
Lama man
41 Comments
thorman123456789 Apr 12 @ 6:46pm 
1.5?
tw_boring Apr 10 @ 10:07pm 
Hope this update to 1.5
VolatileGlitchAviator Jan 25 @ 8:20pm 
I honestly do not think he intends to do it ice cracker, i asked for the same thing litterly last year and got 0 responce from the author he chimed in on something else and then cease to make a second appearance for a follow up. XD
Ice Cracker Jan 19 @ 8:17pm 
@Hugh J. Load Love this mod, if you're ever bored it would be great if you could hammer out compat with Choose Your Medicine, it has a feature that allows you to assign medicine on a per-hediff level on a pawn's health tab but this is missing when Better Health Tab is used. CYM's author knows how to support it, also FWIW Compact Hediffs (very similar to BHT) supports this feature from CYM and you can find the github repo for it with google if that helps.
Ice Cracker Jan 19 @ 8:10pm 
@Nicholas Steel it's the progress bar for that condition, if it's a wound it's showing its progression until fully healed, if it's a disease it's showing progression of the disease vs progression of immunity.
Nicholas Steel Jan 19 @ 4:36am 
I'm feeling kinda newbish asking this but... what's the gauge represent above health conditions?
King of Blades Jan 15 @ 1:54pm 
@Hugh J. Load

I was more asking before I commented about some drawbacks to this mod, like no longer showing the progression of diseases or infections without having to mouse over each one, which gets super tedious after large battles or a big flu wave.
Kahned Jan 14 @ 1:54am 
Yea sadly I do not have save game before I rescue him. I'll keep an eye on another downed pawns who I may rescue and will try enable your mod but my game is launching for 10+ min due to huge modlist I have xD
I guess hugslog have to be after rescuing a pawn or something so I'll try to do that later and will post it for you.
For now all I can give you is modlist.
Hugh J. Load  [author] Jan 13 @ 1:45pm 
Post the hugslog then?
Kahned Jan 13 @ 11:02am 
@Slow100 Same here, I cannot operate on a dude who crashed. Turned off this mod and now I can see "Operations" tab.
I like this mod but it seems that is currently broken somehow.