Victoria 3

Victoria 3

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Spaceman Spiff's Playing Tall Collection
   
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Description
This is a collection of mods I made because I enjoy playing tall.
Items (7)
Birth Rate Laws
Created by SpaceMan_Sp1ff
Update: Should work for 1.7. Increased the tax credit cost from 1 to 2% per level. Allows the control of pop growth through birth rate laws and institution. Interest group preference in the player nation is set by taking a decision. The AI will never take ...
Cola Factory
Created by SpaceMan_Sp1ff
Updated for 1.7 Adds a building that convert iron, fruit, and sugar into coffee and/or tea. The building and basic production are unlocked at vacuum canning. The improved production is unlocked at automatic bottle blowers. Chinese translation by Meishashie...
Increase Arable Land
Created by SpaceMan_Sp1ff
Updated for 1.8, let me know of any issues. Survey for and construct canals to increase the arable land in your state by 40 or 80. It uses a similar system as the construction of skyscrapers in vanilla. First, the state you want to build the canal network ...
Synthetic Opioids
Created by SpaceMan_Sp1ff
Updated for 1.8 Create Opium using sulfur, oil, and fertilizer inputs. The basic PM and building are unlocked at the malaria prevention tech. The improved process is unlocked at antibiotics. Chinese localization by Meishashier: https://steamcommunity.com/s...
Tree Farms
Created by SpaceMan_Sp1ff
Updated for 1.8 This mod adds a building that uses the same PMs as a logging camp but is restricted by arable land instead of logging sites. However, for game balance, the tree farms are twice as expensive to build as logging camps. They also employee half...
More Skyscraper PMs
Created by SpaceMan_Sp1ff
Should work for 1.7. Adds two more skyscraper PMs. One adds 250 max barracks. The other increases max construction sectors by 30. This is mainly for playing tall. See my other playing tall mods here: https://steamcommunity.com/sharedfiles/filedetails/?id=3...
Sell More Opium
Created by SpaceMan_Sp1ff
To get cultures obsessed with opium and create your very own narco-state: 1. Take the decision Sell More Opium. 2. Taking the decision opens a list of the continents, choose the continent the target culture is on. 3. Choose the area on the continent where ...