安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I did re-work the female models for a specific reason that i can't recall, but the new proportions are more-or-less identical to the original.
All the original did was just shrink the male armor to fit the female rig, it didn't do anything else. This is also how i approached it, and probably why you think the male/female proportions are exactly the same. If you actually compared them side by side, you'd see the female armor is a bit smaller/skinnier than the male armor.
The most difference is that the original had a slightly skinnier waist and the chestpiece was a bit higher up the ribcage. The arms are basically the same, and the legs have slightly thicker thighs.
Which i don't really care to do, honestly, the female model looks fine to me. Does it need a skinnier waist or something? Does it need a stonking great pair of tits breast mound on the chestplate? It's a sci-fi body armor, i don't think these things are completely necessary.