Total War: WARHAMMER III

Total War: WARHAMMER III

2,061 ratings
Waka's Campaign Land Battles (WCLB) Map Pack
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Tags: mod
File Size
Posted
Updated
3.728 GB
Sep 3, 2023 @ 6:07pm
Feb 10 @ 4:04pm
28 Change Notes ( view )

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Waka's Campaign Land Battles (WCLB) Map Pack

Description
WELCOME!
Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead.

COMPATIBILITY
This mod does not replace any CA-created maps, it only adds to existing map pools to create more variety and add some unique locations to fight your battles. Since there is no scripting and very few database edits, this mod should be compatible with just about anything including lighting mods, map packs, and campaign mods.

Here are a few specific ones that it is compatible with just because people asking about them:
Compatible with IE Expanded (some new regions may generate with only vanilla maps tho)
Compatible with Old World (some new regions may generate with only vanilla maps tho)
Compatible with Ultimate Lighting (actually I recommend playing with this on just because it looks cool imo)
Compatible with SFO
Compatible with Radious
Compatible with Restore Bridge Battles
Works in multiplayer

CURRENT MAP LIST
https://docs.google.com/spreadsheets/d/1NCb_yIbLbM7fZFPmu7A41W2YbJcWLmvA_-G1k6VWLsI/edit?usp=sharing

FAQ
How do I report a bug or give feedback about specific map(s)?
Open up a discussion using the discussions tab on this page. Don't use the general comments below for substantial feedback or bug discussions as it's impossible to keep track of.

Where are the maps?
If you are unsure if the mod is working, you can test it by starting a campaign as queek. Then go to the southlands and pick a fight with Settra while in the underway stance. The following underway battle should be guaranteed to be a custom map.
They are also in the "skirmish vs AI" screen if you just want to take a look at them outside campaign

SUPPORT
This is the part where I shamelessly ask you to please follow, like, and/or award this mod. In addition, you may donate to support my efforts at the link below.

I would like to say thanks to everyone who donated so far. With it, I was able to acquire a pro copy of Quadspinner Gaea, which I am using to help make maps.
[www.paypal.com]
Popular Discussions View All (5)
6
2
Feb 12 @ 9:33am
Map Ideas
WakaWaka3000
1
Feb 16 @ 5:44pm
Great ocean battle south of Estalia land causes a crash
GenezisO
1
Dec 13, 2024 @ 6:23pm
'Underwater' map seems quite blurry
Dirigible
448 Comments
Aaron Jun 23 @ 12:55pm 
Save game compatible?
Augustus Jun 23 @ 7:41am 
Anyone experiencing crashes during the siege?
WakaWaka3000  [author] Jun 20 @ 3:21pm 
Mod appears to load up fine on current patch
Trust in Trance Jun 20 @ 2:49am 
I rolled back to 6.1.5 and i get crash when trying to start a battle, the battle map doesnt even show in the preview. was working perfectly until the update
Louen Leoncoeur Jun 19 @ 7:58pm 
Do the maps need to be compressed for it to work with 6.2?
Louie04k Jun 15 @ 12:02pm 
anyone else getting hard crashes when the enemy retreats in battle?
WakaWaka3000  [author] Jun 9 @ 3:10pm 
Yes, that's how you would do it, swin
Świniopies Jun 9 @ 7:59am 
I try to customize the maps with correlated regions in campaign with RPFM i want to appear the battle map only on grasslands.
As i understand to do this i need to only delete whole row like "map location/Group (forest,coast etc.)/Catchment name" located in "battle_catchment_override_group_battles_tables" and leave only grasslands "groups"?

Or something else remain to make it work correctly?
[NC] Will Francesco Jun 3 @ 1:46pm 
thanks Memphis you're exactly right. I hope you are able to work with Waka on this.
Azerbaijan_Technology Jun 1 @ 9:20pm 
So each of CA map is only correlated to a single "group", but each of the modded map correlated to 3-4 groups which means the modded map will get picked every time(Naggaroth plains for example, will have a pool of 1-2 CA map and all modded 10 or so Naggaroth map).
There'll be less repetition if each map only correlates to a single group so the same map could not show up for multiple terrain types.

Another thing is some maps are given unsuitable groups such as dark elf desert showing up in the Southland deserts. Some maps like "mines of quintex" and "plains of fear would be more appropriately mapped to "Naggaroth petrified" instead of all of Naggaorth.

I tried doing it myself but the sheer amount of maps here is making this difficult.
Also, do you know how to make certain maps show up for minor settlement battles? Maps like Chateau de Roquefort would be better as a minor settlement map instead of a generic Brettonia map.

I'm not asking for anything, just making suggestions. Thanks.