tModLoader

tModLoader

27 ratings
Forced Class
   
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Mod Features: Utilities, Quality Of Life
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
40.846 KB
Jul 23, 2023 @ 10:56am
Dec 13, 2024 @ 11:03am
3 Change Notes ( view )

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Forced Class

Description
This mod adds "Oaths" that reduce the damage of all classes to 0, except for the class of that Oath.

These Oaths are craftable from an item that you get upon creating a new character.

Oaths work when in Inventory, or when inside of a Piggy Bank.

Crafting Oaths gives you a starting weapon:
mage - Wand Of Sparkling
summoner - Finch Staff
ranger - Wooden Bow + 100 Wooden Arrows
You already start with a Copper Shortsword, so you don't get anything for melee.

This mod also has Thorium Mod, Calamity Mod, The Clicker Class mod and Dragon Ball Terraria Legacy mod support.

The Rogue oath is craftable only when playing with Calamity/Thorium.
rogue - Throwing Brick / Stone Throwing Spear (if you only have Thorium Mod installed)

The Bard and Healer oaths are only craftable when playing with Thorium mod.
healer - Wooden Baton
bard - Wooden Whistle

The Clicker oath is only craftable when playing with The Clicker Class mod
clicker - Wooden Clicker

The Ki oath is only craftable when playing with Dragon Ball Terraria Legacy mod
ki - Ki Blast

For suggestions and bugs please message me on Discord, or leave a comment on the steam workshop page.
Discord: kahan
Originally posted by tModLoader ForcedClass:
Developed By Kahan
33 Comments
infinitetech Aug 17 @ 5:46pm 
there is actually reason to use more than one @RedLink1029, it actually limits you to items that share the classes, and there are a VERY few items that can do so. it can make for a rather good challenge. but, also, some people do not wish to be locked in after they beat the game, or don't want to be locked in for a whole run, instead random rolling what they use each day, or each boss or...
RedLink1029 Aug 17 @ 10:02am 
Make it a consumable, that way its permanent. After that, the other oaths would basicly not work, like other vanilla consumables that unlock something one time and not again even if you have more of that consumable.
Idontcare Aug 14 @ 7:32pm 
Could you make it increase base damage by something like 10% if you have an active oath?
infinitetech Jul 28 @ 4:40pm 
i still feel like there should maybe be an item, config, or even having a full set and no non-class items, that gives you a buff specialized to that class choice. something that actually buffs what a given class wants, not just the fairly generic bonuses most things give
Hugh Janis Jul 28 @ 1:29pm 
you should add support to Jojostands and make it so when you the item it gives you a arrow shard
infinitetech Jul 26 @ 3:22pm 
if you make another one Farmer you can lock yourself down to cross-class only weapons.
farmer fox Jul 25 @ 9:06pm 
dude it just takes up a inventory slot? maybe try to make it always active if possible.
farmer fox Jul 25 @ 8:47pm 
with this archer would probally be the least easiest class, summoner has it kinda easy except for that they only have whips and summoning, im not sure if archer includes guns but keep in mind to make space guns for magic/archer. since they are a gun and costs mana.
pigeonjesus7000 Apr 13 @ 8:31am 
beekeeper class support? im trying to not use my key between s an f because it broke
General Dracozan Apr 12 @ 1:34pm 
this needs a jojo stands support