Darkest Dungeon®

Darkest Dungeon®

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The Exanimate Class Mod
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Class Mods: New Class
File Size
Posted
Updated
15.652 MB
Jul 3, 2023 @ 4:25am
Mar 10 @ 2:10pm
26 Change Notes ( view )

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The Exanimate Class Mod

Description
The Exanimate is an icon of suffering, writ in flesh. Having transcended his mortality he is able to rebound from even the most grievous of wounds. With a myriad of healing abilities he will endure whatever punishments the estate may throw at him and his allies.

His apotheosis comes at a price however, for at night he is haunted by Death herself, seeking to claim her elusive quarry.

--------Combat Skills--------


PUNISH
- O O O | O O - -
Blight target
+Blight Chance vs Marked
Suffers low HP DMG above 25% HP


DEATHLESS
O O O O
Heal Ally
Suffer medium HP DMG above 33% HP


LASH'S GIFT
O O O O
Valid below 50% HP
Buff Ally DMG, Stress Ally, Clear Stun, Gain 1 Block
Heal Self
Cooldown: 2 Rounds


ACID RAIN
- - O O | - - O~O
Blight targets
+Blight Amount vs Marked
Suffers low HP DMG above 25% HP


MORE! MORE!
- - O O
Activates Riposte, Gain Restoration on Riposte
Only ripostes attacks that hit
Cooldown: 2 Rounds


SEPSIS
- - O O | O O - -
Valid below 65% HP
Blight target
Heal Self (even on Miss)
Transfer Mark to Target
Cooldown: 2 Rounds


NECROSIS
- O O - | O~O~O~O
Heal self per target hit
Can only hit Blighted or Corpses

-------Camping Skills--------

PAIN BOX
Time Cost: 1
Suffer 15% HP DMG
(33% Chance) +33% Blight Chance
(33% Chance) +33% Blight Amount
(33% Chance) +33% Blight Duration

SUFFER
Time Cost: 1
Debuff Self: -20% Bleed/Blight Resist
Buff Self: +12% Deathblow Resist
Clear Bleed/Blight on all Allies
Buff Allies: +15% Bleed/Blight Resist

FESTER
Time Cost: 3
+33% Blight Amount vs Blighted
-50% Stress Received if Afflicted

ENDURE
Time Cost: 2
Self: +45 Stress
Ally: -35 Stress
Buff Self: +3 SPD

UNDYING
Time Cost: 2
Self: Suffer 40% HP DMG
If afflicted: -55 Stress
Ally: (75% Chance) Heal 35% HP, (25% Chance) Heal 50% HP

-------Trinkets-------
Includes trinkets from DD2 as well as a trinket to represent each path



-------------------------------------------
Other Information

Crit Buff: +33% Blight Amount
The Exanimate is religious
His district is the Outsider's bonfire
His name is still Damian
He has a guaranteed custom affliction named Toxic, granting him DMG Reflection
He does not heal his party at Death's Door, but heals himself after each combat

-------------------------------------------
Known Issues

-Nothing so far

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Localisation
The mod is currently only translated to these languages, but there shouldn't be any issues for others.

English: JelloSkeleton
Chinese: 喷泉之下, 54NBB
French: Diamant

-------------------------------------------
Credits

JelloSkeleton: Art, Sfx
54NBB: Animation
Vintage: Code
ShallowIris: Additional Animations

More Mods:




[ko-fi.com]

Legal Stuff:
This item and its content are not authorized for posting on Steam, except under the Steam account JelloSkeleton. Art and animation assets are free to use for non profit purposes, with credit given to the original artist and animator. Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios. Red Hook is not responsible if this mod ends up damaging your game.
81 Comments
TheForgottenHorseman Apr 1 @ 8:05pm 
If you have the Vermintide mode installed, he pairs very well with the Warlock's Masterpiece tricket that sucks all the bleed and blight on to him, then hand him his tooth pliers trinket and never have to worry about dots ever again.
Pairs very well with the Fawn, Exterminator and other classes that inflict Dot upon the party.
Bog Feb 17 @ 2:56pm 
One of the best, if not the best class mod. Used it for a long long time and enjoyed it so much, thanks all people who worked on it for this
Vintage  [author] Dec 27, 2024 @ 4:29pm 
@TastyPurple,

His movement is actually set the way it is due to a technical problem related to him healing hp at the end of combat. I won't get into the specifics here, but due to some coding jank it has to be either 1 1, 2 2, or 3 3 or the game will break on combat. We chose 1 1 since that seemed the most balanced.
TastyPurple~ ≧◡≦ Dec 27, 2024 @ 3:15pm 
Still haven't fixed the movement part.
JelloSkeleton  [author] Dec 26, 2024 @ 7:37am 
love comments like that <3
Ashi Dec 25, 2024 @ 12:05pm 
This is a fascinating hero. I just did a full Bloodmoon run with this mod, and Exanimate fills an incredibly potent niche that no other hero really does - that of a tanky frontliner who also serves as a very reliable main healer.

I brought Musketeer + Shieldbreaker + Shieldbreaker + Exanimate for Countess and despite some absolutely horrible crit RNG on the shieldbreaker attacks, resulting in the boss taking absolutely forever, it was still remarkably clean because even when pushed to the backline Exanimate can keep healing and even hand out blocks to stop other heroes from being nuked by the parasites.

Healing of this calibre is rare in this game in general, you either have to gamble with a squishy unreliable Occultist or use a Vestal who can't do much else reliably than heal. Exanimate opens up so many more comps.
TastyPurple~ ≧◡≦ May 26, 2024 @ 10:05pm 
Only criticism of the class is that he moves 1 forward, in DD2 he can move more than that, was it a balance choice to make him slower?
jgjv12 Apr 9, 2024 @ 6:38pm 
Finally managed to fight death today, so it really was just a case of rng being dumb. Thanks anyway though, great work on the mod.
JelloSkeleton  [author] Apr 5, 2024 @ 6:05am 
yeah you get them only through killing death
jgjv12 Apr 4, 2024 @ 6:15pm 
I've camped multiple times with the Exanimate in my party and Death spawned exactly zero times. Also, do I have to kill her to get his "path" trinkets? Because I haven't seen any of them appear as quest rewards.