Crusader Kings III

Crusader Kings III

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Alerts Manager
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603.989 KB
Jun 29, 2023 @ 5:51pm
Nov 19, 2024 @ 11:40am
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Alerts Manager

Description
Alerts Manager
I created this mod because I was frustrated that alerts didn’t display all the information I was interested in, particularly people who could be invited with a hook and marriages for dynasty children. I also brought them all together on the same interface.

Features
This mod adds new alerts:
  • Invitations: Dynasty members who wish to move to your court or who have a hook forcing them to do so.
  • Education: Dynasty members in your court aged 3 to 6 who need training or a guardian.
  • Marriage: Dynasty members (adults and children) and courtiers who can marry within your court, with a few filters to apply.
  • Grant Land: Eligible dynasty members who can safely receive land. They have no claims, have children, or are young and fertile. They will not cause problems and will be loyal subjects.
  • Conversion: Dynasty members or courtiers who can be converted to your faith.
  • Witchcraft: House members who can easily be converted to witchcraft to form a witch coven in your house and continue converting after the coven is established.

Supported Languages

Future Evolution
I’m thinking of adding an alert for courtiers who are about to leave the court and maybe an alert to invite knights better than those currently in service.

Permission Policy
You can use Alerts Manager in your mod, but you MUST credit the author on your mod’s description page.

Credits
I am heavily inspired by Viegnar’s mods, and I highly recommend you check out his work.

Thank You
If you’d like to support me: You can buy me a coffee ❤️[ko-fi.com]
If you need help, you can join my Discord server[discord.gg]

80 Comments
Finarfin Jun 29 @ 5:33pm 
FYI, I determined that it's the [KET] Omniscient mod that is causing alerts about raiding when you aren't a raiding nation.
Finarfin Jun 15 @ 2:51pm 
Interesting. Maybe it's a bug in the base game then. I'll do some investigating.
Fabouin  [author] Jun 15 @ 11:17am 
@Finarfin It doesn't mean anything to me... my mod doesn't affect the notifications linked to war or raid
Finarfin Jun 15 @ 8:00am 
What about the ongoing issue with being notified of raid targets when you're not a raid-capable nation?
Fabouin  [author] Jun 15 @ 6:21am 
I can always add an option to add the player's children if you like.

Regarding the marriage issue for adventurers, adventurers don't have access to the "find a wife" interaction, so it's normal that there's no alert.
Fabouin  [author] Jun 15 @ 12:46am 
I didn't put the alerts for the guardians for the player's children because the game already offers it by default ... but it may have changed
tALAZIz Jun 14 @ 11:59pm 
I have found the fix for the alerts for guardians not appearing:
go to Steam\steamapps\workshop\content\1158310\2996519353\common\important_actions and open 99_alertmanager_guardian.

Every piece of code that starts with every_courtier should look like this:

every_courtier = {
limit = {
dynasty = root.dynasty
exists = liege
liege = root
is_adult = no
age >= 6
num_of_relation_guardian = 0
has_education_focus_trigger = yes
root = {
is_character_interaction_valid = {
recipient = prev
interaction = educate_child_interaction
}
}
}
try_create_important_action = {
important_action_type = action_can_assign_guardian_to_dynasty_kid
actor = root
recipient = this
secondary_recipient = this
}
}
12EVO Apr 19 @ 10:01am 
from what I noticed after a few playthroughs, everything works in early game and by mid to late game all your direct children stops showing up specifically in education alerts. cousins, neices, nephews and court etc seems to still be fine.
EviLive Apr 19 @ 12:48am 
may be a conflict sure but yes I am having the same issue. It looks like all the other alerts are still showing.
CROW Apr 13 @ 3:07am 
Update