Crusader Kings III

Crusader Kings III

Alerts Manager
80 Comments
Finarfin Jun 29 @ 5:33pm 
FYI, I determined that it's the [KET] Omniscient mod that is causing alerts about raiding when you aren't a raiding nation.
Finarfin Jun 15 @ 2:51pm 
Interesting. Maybe it's a bug in the base game then. I'll do some investigating.
Fabouin  [author] Jun 15 @ 11:17am 
@Finarfin It doesn't mean anything to me... my mod doesn't affect the notifications linked to war or raid
Finarfin Jun 15 @ 8:00am 
What about the ongoing issue with being notified of raid targets when you're not a raid-capable nation?
Fabouin  [author] Jun 15 @ 6:21am 
I can always add an option to add the player's children if you like.

Regarding the marriage issue for adventurers, adventurers don't have access to the "find a wife" interaction, so it's normal that there's no alert.
Fabouin  [author] Jun 15 @ 12:46am 
I didn't put the alerts for the guardians for the player's children because the game already offers it by default ... but it may have changed
tALAZIz Jun 14 @ 11:59pm 
I have found the fix for the alerts for guardians not appearing:
go to Steam\steamapps\workshop\content\1158310\2996519353\common\important_actions and open 99_alertmanager_guardian.

Every piece of code that starts with every_courtier should look like this:

every_courtier = {
limit = {
dynasty = root.dynasty
exists = liege
liege = root
is_adult = no
age >= 6
num_of_relation_guardian = 0
has_education_focus_trigger = yes
root = {
is_character_interaction_valid = {
recipient = prev
interaction = educate_child_interaction
}
}
}
try_create_important_action = {
important_action_type = action_can_assign_guardian_to_dynasty_kid
actor = root
recipient = this
secondary_recipient = this
}
}
12EVO Apr 19 @ 10:01am 
from what I noticed after a few playthroughs, everything works in early game and by mid to late game all your direct children stops showing up specifically in education alerts. cousins, neices, nephews and court etc seems to still be fine.
EviLive Apr 19 @ 12:48am 
may be a conflict sure but yes I am having the same issue. It looks like all the other alerts are still showing.
CROW Apr 13 @ 3:07am 
Update
BillyJoe Apr 1 @ 5:43am 
@12EVO its the same for me, think its a mod issue
12EVO Mar 27 @ 4:39pm 
Not sure if its another mod conflicting with this one but it seems the notification for Dynasty Education alerts don't show up anymore. Court Education alerts seems to still be working.
Finarfin Feb 24 @ 7:23am 
Does anyone know why this mod is giving me notifications about good raid targets when my nation is not allowed to raid?
fancho22 Feb 24 @ 1:03am 
pareil que Rachqo , pas d'alerte pour eux , super mod sinon ^^
Fabouin  [author] Feb 12 @ 10:58pm 
Salut @Rachqo,

Oui il est possible que se soit due au aventurier on m'a déjà remonté ce souci.

Je vais y jeter :steamthumbsup:
Rachqo Feb 12 @ 8:39pm 
Bonjour,
Le mod ne m'alerte pas les courtisans qui sont en âge de se marier.
A t'on besoin d'une maj? car je suis sur la dernière maj du jeu.
Je précise que je l'ai activé sur une partie aventurier, peut être est-ce uniquement dans ce cas de figure?
Cordialement.
noelrobbie Feb 8 @ 12:42pm 
thank you, amazing mod!!
Finarfin Jan 30 @ 4:40pm 
I am getting alerts that I have good targets to raid, even though I am not a character that is capable of raiding. Has anyone else seen this? I don't know if it comes from this mod or is a Paradox bug.
Vertsang1 Jan 11 @ 12:01am 
Hi! i've been using your mod a lot in my current save. It's really helpful, thank you!

Could you add an option to permanently remove characters from the "dynasty members can be invited" tab?
Or at least make sure the ones rejected stay rejected even after they move?
I'm annoyed i get spammed by the same people over and over, just because they went to another location.
I've dozens or even hundreds of notifications per year and it get a little too much
Delta851 Dec 20, 2024 @ 5:44pm 
no marriage alert for landless adventure court/camp. Can you add to include adventurers too?
J. Purdy Oct 12, 2024 @ 1:40pm 
Could you make a mod for alerting you of dynasty wars? Like when members of your house/dynasty are attacked? Thank you
Fabouin  [author] Sep 29, 2024 @ 11:35pm 
I will work on it
Jayshua_Lyn Sep 29, 2024 @ 10:18pm 
Lots of errors on start!

https://pastebin.com/irEBzJJd

Can they be fixed?
Evgenika Jul 20, 2024 @ 4:09am 
Your mod is fantastic!
And i have one more suggestion: to add allert that player have a body to bury
alegdansk May 8, 2024 @ 2:11pm 
5 NEW MOD SUGGESTIONS 😉

1) A mod to have the possibility to brand children as "cleric" to make them start the ecclesiastical career (...an alternative and useful way to disinherit some children).
2) A mod to have the possibility to marry our daughters to mercenary commanders (not to obtain their alliance, but just to get more historic flavour and generate new dynasties).
3) A mod to have the possibility to have a look to all our EX Councillors. A kind of "council positions history button" to watch the list of all our ex chancellors for example or to all our ex marshals.
4) A mod to have the possibility to know, when and in which battle, a character got injured or disfigured in his Memories list.
5) A mod to have the possibility to create or rename the family names of bishops, archbishops, peasant revolt commanders and mercenary commanders.
Fabouin  [author] Apr 11, 2024 @ 10:49pm 
I am making a lot of modifications and the translations are not necessarily up to date... I will take care of them shortly
Grymogen Apr 10, 2024 @ 12:45am 
I think it's this mod that keeps reminding me that my male concubines can marry, even though I don't want them to do so.
Real Apr 1, 2024 @ 4:37pm 
This should honestly be part of the base game, awesome mod.
alegdansk Mar 25, 2024 @ 5:03am 
It would be nice to create a mod with a "council positions history button" to have a look at all our ex Chancellors or Stewards for example 🙂🤓
FunGaming44 Mar 11, 2024 @ 4:22pm 
could you maybe raise the icon to open the manager a bit, it is overlapping the one from advanced cheat menu
chakos151 Mar 5, 2024 @ 1:08pm 
Another Suggestion - how about when you can Influence your wards personality?
rayancoelho Mar 4, 2024 @ 10:50pm 
Could you please update the mod to the new patch, 1.12.1? Many thanks in advance!
wArLock Jan 5, 2024 @ 10:26pm 
Another suggestion because it looks like you need more xD

Bring the Hostage notifications under control of this. I actually like the Demand Hostage notification because I take way more joy in screwing up peoples kids than I reasonably should. But the Offer Hostage notification - who needs to know that some ruler will graciously allow you to give your kids to them for free? Is there really one out there that would say "No way! I don't want free leverage on you! Away with thee!"

Honestly, why PDX didn't and continues to not, make notifications fully customizable is baffling. Why would anyone playing a grand strategy game want to be able to filter incoming messages? /s
two rats in a trenchcoat Dec 2, 2023 @ 8:01am 
thank you, like who doesnt educate their children as much as possible why isnt this vanilla
Dinkleberg257 Nov 24, 2023 @ 9:10am 
Great update, I appreciate that suggestions were implemented. FYI the discord link above is invalid.

Idea, could you integrate a mass invite function for dynasty members as well as characters who have been "tagged" , so anyone willing to come without a hook or money you could just click a single button?
Royal Raven Nov 12, 2023 @ 8:44am 
Also I assume this is fine with the new 1.11.* update?
Royal Raven Nov 12, 2023 @ 8:43am 
I agree about the Physicians notification. I know using Morven's Doctor Tweak adds in the notification.

I feel like PDX needs to add that in physicians notification, since it is one of the first things a player should do and it is one of the simpler notifications to add. I mean the vanilla game reminds the player of a Wet Nurse now.
FunGaming44 Nov 12, 2023 @ 6:58am 
Tabs would definitely work man, I mean as many options you can add would be awesome. Would be even better if you can find a way to make it remember your settings so you dont have to change it in every new game lol
Fabouin  [author] Nov 12, 2023 @ 12:17am 
Your modifications are interesting but I'm starting to have a space problem, I'll have to think about setting up tabs.
FunGaming44 Nov 11, 2023 @ 6:18pm 
Also I agee about the court physician alert mentioned by @tiddysprankles
FunGaming44 Nov 11, 2023 @ 6:17pm 
Beautiful mod this is, can you please add an option for just the character direct family like marriage and education but just for me and my kids ? Dynasty sometimes is still a bit too much.
Mars Nov 5, 2023 @ 10:44am 
Plans for T&T & W&W DLC support? Toggling alerts for hostages would be great thanks :)
tiddysprankles Oct 21, 2023 @ 4:17pm 
Alert to convert a vassal I think should only show if there's a good chance they'll accept. Right now it lists even 0% ones. Also, an alert that your Court Physician quality is low would be so nice. Can't tell you how many times I found my Court Phys causing deaths because they're infirm.
Dinkleberg257 Sep 17, 2023 @ 7:14am 
It alerts fot marriage even for newborns , would it be possible to change that to age 12 as the cutoff?

Also for courtiers willing to convert (religion), I feel like it would be beneficial if anyone with over 100% chance was just automatically asked. The actual alert should just involve interactions where you may have to give up a hook or something
Verdet Sep 6, 2023 @ 1:03pm 
HI. Can you add alert for War declared by/on: vassal, house member, dynasty member?
Royal Raven Sep 1, 2023 @ 4:30pm 
I honestly do not mind the icon location. It does not get in the way, so I would not have any need to hide it.
Ole Cranky Gamer Aug 30, 2023 @ 11:38pm 
Since you update often, it would be great if you could add an option to alert when ALL children are born, need a guardian and can get married. I want my court to be the best they can be!
Royal Raven Aug 30, 2023 @ 5:46pm 
Nice, did not know you merged your mods into this. I knew this mod looked familiar.
mhrbnbngs Aug 29, 2023 @ 9:26am 
What files does this mod change? I want to know if I can incorporate it to my modpack