Arma 3
317 ratings
Dagger Island Training Complex
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
1.042 GB
Jun 1, 2023 @ 8:30am
May 26, 2024 @ 1:11pm
23 Change Notes ( view )

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Dagger Island Training Complex

Description
Welcome to Dagger Island Training Complex (DITC)
By Finger Jam

Map Description
Welcome to Dagger Island Training Complex (DITC) at its core, is designed as an open-sandbox terrain to support all the initial, advance, and deployment training requirements for the vast majority of A3 milsim units and player communities (with a heavy focus on SOF units). DITC provides the full spectrum of unit training areas needed to get players qualified and ready for gaming deployment; from basic marksmanship/weapons qualification to advanced aviation operations and Close Air Support.

This map is built using all vanilla Arma 3 assets to lessen unit mod requirements, better FPS, and smoother server hosting. All training areas are prebuilt into the terrain; unit owners just need to add in their mods packs, create a few custom arsenals and go! The supporting training scenario mission, developed by VedKay brings the terrain to life; lessening the need for unit owners to spend hours building player training missions.

Welcoming to Dagger Island! Guns ups!

Map Information
  • Terrain Data
    Object count: 508,833
    Map size: 20480x20480m
    Grid size: 4096x4096 cells
    Cell size: 5m
    UTM zone: 31N (subzone N)
    Military bases: 8
    Objective areas: 8
    Training ranges & facilities: 14
    Zeus custom build areas: 5
    Drop zones: 3
    Vehicle Ranges: 2
    Trench warfare complex: 1
    Bridges and river crossings: 2
    Airports: Victory Air Base (runway) & Camp Dagger Helo Airfield (landing zone)

  • Mission Developers Notes
    All embedded map locations use the same name as displayed on the map, minus spaces.
    example: FOB Jackal = classname fobjackal

  • Requirred Addons
    None! All vanilla base-game assets.

  • Change Billboard Textures
    This will require you to strip out the two .pbo files, overwrite the .paa file(s) in the drc_custom_billboards.pbo, and store them locally within your units mod pack.

  • Special Thanks
    Official map trailer by TPM.
    Official map Workshop images created by Ozie.
    Reduced haze settings by ANZACSAS Steven.

  • Future Plans
    Continue map(s) fixes and updates.

  • Additional .Pbo
    Dagger Island (No Targets): This version has no pop-up targets built into the terrain, per community request.

  • MILSIM Units (Official Range Control/Instructor in-game patch)
    DITC Range Control[units.arma3.com]

    Does your unit need custom billboards?
    Send me a direct message > Finger Jam

    Like my work? Buy me a beer!
    Buy Finger Jam a beer as a way to say THANK YOU![www.buymeacoffee.com]
Popular Discussions View All (3)
34
Sep 8, 2024 @ 2:18pm
PINNED: Debug Log
Finger Jam
3
Nov 29, 2024 @ 10:09pm
PINNED: Additions Request
Finger Jam
2
Aug 31, 2023 @ 6:28am
PINNED: Related Content
Finger Jam
240 Comments
G-BOY Mar 25 @ 11:20am 
beautiful mod for training, but the map grid scale and numeration is wrong on zoom in/out :steamhappy:
AtixNeon Mar 21 @ 11:09am 
Good map for trainings, map grid are totally wrong except for maximum zoom
SKYKID Mar 18 @ 1:34pm 
Also there was a a update to CBA if you could take a look at your map to update
SKYKID Mar 18 @ 12:51pm 
Certain areas of the map stop rendering even when your right next to it found this to be the case in editor, zeus, and in server
nthnhart Feb 3 @ 1:31am 
im new in making an arma 3 server, but what would the mission name be for Dagger island training complex
PandaKnight Dec 8, 2024 @ 1:15am 
how to remove already pre placed map markers, seems to way to edit through eden
TEMPLAR Nov 24, 2024 @ 3:01pm 
dosnt work, the map isnt here
Panama Sep 9, 2024 @ 2:07am 
cool!
SovjetPwr Sep 8, 2024 @ 2:15pm 
Beautiful map, just a huge problem with map grid, on lower zoom it adds a 0 in front of the coordinates giviing misleading coordinates, 43 (which would be 430 if extended) is wrote as 043, which is a totally different place. Please fix that