Teardown

Teardown

99 ratings
Crystal Water
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Type: Global
Category: Gameplay
File Size
Posted
Updated
2.329 MB
May 28, 2023 @ 3:44am
Jun 29 @ 9:02am
27 Change Notes ( view )

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Crystal Water

Description
------------------------Crystal Water--------------------------

The mod adjusts some values like dof and blur to give a clearer look to the water, it also adds a water screen in front of the player to remove some water effects from the game, but some distortion and blur effects are still present (I'll try to reduce it if possible)

The mod, by default, changes the weather and adds fog underwater, it also has simple functions like diving and invincibility, which can be disabled in the options menu.

-Dive Up: Hold 'Space'
-Dive Down: Hold 'Ctrl'

-The mod can be disabled in-game by pressing: "F6"



To spawn water in any level you can use the Flooded Mod by My Cresta or use the spawnables from Voxel Plaza : SpawnMenu / Voxel Plaza / Weather / Water



I've used the mod Flooded Mod by My Cresta as a reference to be able to handle the water.
58 Comments
hd.ross3 Jul 21 @ 8:39am 
this mod is awsome bro. i spent alot of time playing with this
MERCY_ALL Jun 29 @ 2:37pm 
Thank you.
o_O-r.  [author] Jun 29 @ 9:07am 
@MERCY_ALL I updated it and now you can change the invincibility independently of the dive option.
MERCY_ALL Jun 28 @ 4:28pm 
How do I turn off invincibility underwater?
[Myuu] 9 Neneko Mar 17 @ 8:24am 
It works perfectly now on 1.5.3 thank you very much, I can now see my fishes and swim with them too! o7 :fumohappy:
o_O-r.  [author] Mar 17 @ 8:18am 
@[Myuu] 9 Neneko I updated it and it should now be compatible with older versions of Teardown. I'm not sure if it will be compatible with very old versions since it uses the HasVersion() function, but I think it might work too, maybe just showing an error on startup.
[Myuu] 9 Neneko Mar 17 @ 5:29am 
Hi, is it alright if you can upload the 1 Apr, 2024 update as a separate workshop mod so it can be compatible with 1.5 or other legacy versions? The files can be found in the change notes iirc.

Thanks in advance if you do :LWN_Nobeta:
Mundkoko Jan 29 @ 6:27pm 
ok.
o_O-r.  [author] Jan 29 @ 8:32am 
@Mundkoko I don't know, maybe another mod changes the fog values ​​dynamically and rewrites the values of this mod.
Or you have the "no fog" option enabled and the mod doesn't show fog or the water surface
(I might remove that option because it looks a bit weird)
Also, due to the method the mod uses, you can't see the water surface while you're underwater.
I don't think I can fix that currently.
Mundkoko Jan 28 @ 8:09pm 
instead.