RimWorld

RimWorld

49 ratings
Urban Factions - Framework
   
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Mod, 1.4
File Size
Posted
Updated
1.111 MB
May 27, 2023 @ 4:55pm
Jul 31, 2023 @ 12:44pm
8 Change Notes ( view )

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Urban Factions - Framework

In 2 collections by TechnoFox
Modern Combat Series
5 items
Galactic Factions
2 items
Description
This mod is the prerequisite for the modern combat series,

What it does:


- Adds 2 breaching tools the slap charge and Breaching charge

- Alters AI to move to the centre of their settlement and defend from fortified positions instead of immediately running towards combat at the first sign of contact.

- adds the barricade, invisible conduits (for settlement gen) and ceiling light, which adds to building and is utilized by the modern combat factions.

Updates

July 31st, 2023: Update to add glass wall, door, and auto door. They take 5 steel (as to not add conflict with other window mods), are build able from start, are 1 beauty and are colour able. these will be used in upcoming mods

July 22nd, 2023: Update to add functionality for factions to essentially clear a square and place a new terrain within the square for settlement gen

June 8th, 2023: update to barricade def so it doesn't overwrite Mech Spawn

June 1st, 2023: update to barricade health so not so tanky, reduced to 80 hp

Incompatibilites

- AI500: keeps giving random errors

- Basically an mod that alters the combat AI


Common Questions


CE?

Yes, and recommended for the modern combat series (however the galactic factions series is being worked on).


AI 500?

Negative, causes conflict with the AI portion of the mod
Popular Discussions View All (1)
0
May 13, 2024 @ 7:31am
Are these mods still being worked on?
RobloxGod2009 (SIGMA)
51 Comments
Hazzikaze Feb 28 @ 9:20pm 
rip.... @mlie please revive im begging you
Flash Oct 14, 2024 @ 4:54am 
@milie pls!!
Celaughter22 Sep 20, 2024 @ 5:13pm 
@milie please help
Olegyhka228 Aug 9, 2024 @ 1:29pm 
Maybe 1.5? joke
Celaughter22 Jun 22, 2024 @ 1:52pm 
please update to 1.5
B-Side Jon May 23, 2024 @ 1:53pm 
1.5? :'[
HYDRA Apr 12, 2024 @ 6:50pm 
1.5?
g0jira Nov 11, 2023 @ 8:40am 
something is wrong with CE, termite charge is using NATO ammo and has higher range than AR :D
Sgtknispel23 Sep 16, 2023 @ 3:39am 
@jabba i get that issue too,hope it eventually gets sorted out cause i love what this mod does for raiding bases
Jabba Sep 14, 2023 @ 9:58am 
Removing this mod does indeed fix the issue..