Total War: WARHAMMER III

Total War: WARHAMMER III

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Sarvente's Bretonnia Expansion Patched (V6.0+ works)
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306.533 MB
11 maj, 2023 @ 7:04
9 nov, 2024 @ 9:14
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Sarvente's Bretonnia Expansion Patched (V6.0+ works)

Beskrivning
Servante's Bretonnia Expansion mod, patched for 3.0 version.
Servante has no time to expand or update this mod for now, and they allowed me to keep it updated untill their schedule allows them to pay some more attention to it.

Link to original mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2858245847

Radious submod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2894206465
Radious submod is used as testing grounds at same time.

SFO submod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2989290054

Patch 1
Units now benefit from Lord's skills and Bretonnian technologies.
Re-made unit cards to be more clear and visible.
New unit: Striders of the Gray mountains
Armoury was made as additional requirement to recruit new unit
Patch 2
Fixed missing name of new unit in game
Added Viridian knights and Striders of the Gray mountains to knight faction
Updated mod to 3.1.2
Patch 3
Fixed for patch 5.2.7
Fixed missing models for the Knights
Fixed missing recruitment for stables lvl5 for Striders

UNITS:

"Fusiliers: Expensive ranged infantry, capable of dealing high damage from afar and also holding their own in melee. Their light rifles have shorter range compared to the heavy rifles of imperial handgunners, but they can fire quicker. Their stats are roughly based on Sisters of Avelorn.

Exterminators: Shotgunners, a close-range alternative to Fusiliers. Short range is compensated by extreme damage. Exterminators primarily specialize on destroying isolated flanking units. Can efficiently protect themselves against melee attckers.

Viridian Knights: Living wall capable of stopping any adversary. Equiped with a large variety of supporting abilities, they protect their allies while decimating any who tries to break their position.

Purifiers: Flamethrower infantry with incinerating ammunition to deal with any that is unholy. Very high missile damage with very short range and low ammunition.

Striders of the Gray mountain: Horsemen with long range rifles adopted with imperium's technology, able to deal with any type of enemy on battlefield. Their tradeoff is lack of skill in melee combat and extremly low ammunition.


As always, please let me know of any bugs or problems.

I hope you enjoy this mod."

If You experience any problems with the mod, please let me know in the comment section.
45 kommentarer
Purple 1 feb @ 17:05 
One of the best bretonnia mods, sadly the chads Viridian Knights don't show up properly for me, their bottom half is invisible.
Ashkenazidiver最好的中國  [skapare] 14 jan @ 3:16 
Maybe in the future, but small chances, I havent played this game in a while.
Tiny Desk Engineer 13 jan @ 23:17 
Will you add artillery in the future? I just think It'll go nice with the mod :steamhappy:
Ashkenazidiver最好的中國  [skapare] 9 nov, 2024 @ 10:53 
@I.Nacho.I mod was never made in tandem with anything but vanilla, if You wish "Guns,Smoke & Spectacle" mod to work with this one, You need to ask author of that mod for a patch.

@SimpGod All units can be recruited on my version, updated just in case its official patch fault.

@krantzgang Yes, it is updated to latest patch.
krantzgang 9 nov, 2024 @ 10:05 
Is this up to date?
SimpGod 7 nov, 2024 @ 18:44 
only unit I can recruit is striders after 5.3.
Ashkenazidiver最好的中國  [skapare] 12 okt, 2024 @ 5:29 
Patch 3
Fixed for patch 5.2.7
Fixed missing models for the Knights
Fixed missing recruitment for stables lvl5 for Striders
摆烂王 26 sep, 2024 @ 22:12 
Striders of the Gray mountain (should be available starting from LV4 stable) becomes unrecruitable once the building upgraded to LV5.
I.Nacho.I 16 sep, 2024 @ 22:58 
The Fusiliers, Exterminators, and Striders of the Gray mountain arent getting the smoke effect from the Guns, Smoke & Spectacle mod.
I.Nacho.I 11 sep, 2024 @ 0:52 
will you be able to update the sfo ver too?