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Knox's Proficiency Pack: Template
   
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May 6, 2023 @ 6:21pm
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Knox's Proficiency Pack: Template

Description
For a while this Template has been full of some config errors, this will remain up until I remake/rework the Template, until then use robojumper's Config Parser[robojumper.github.io] in order to try to fix your config errors.

This mod is to act as a template to assist new mod developers in making their first Proficiency class. This template will help you make your own Proficiency Perk.

Inside of the Config, Localization, and Src files contain text that should help in guiding novice class developers make their own class. Additionally, the ReadMe.txt contains some information that should help publish your mod to the Workshop.

If you are wondering how to analyze the Src and Localization files, you'll need to go to your workshop folder, find this mod, and implement it into Modbuddy.
Your file path to this mod in the workshop folder will be like this:
"C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\2972466021"

(This is also being used by me for generic class text templates to save me time)

THIS CLASS DOES NOTHING ON ITS OWN
It is exclusively to help new modders make their own class.
BUT if you do want to use it for some reason in combat, it contains 1 ability that does nothing

Proficiency: Blank Proficiency Ability Squaddie
Rank 1:
  • Gain Nothing
  • Gain Nothing
  • Gain No stat boosts
Rank 2:
  • Gain Nothing
  • Gain Nothing
  • Gain No stat boosts
Rank 3:
  • Gain Nothing
  • Gain Nothing
  • Gain No stat boosts

Class Trees:
TemplateTree1 - Perks that do stuff.
TemplateTree2 - Perks that do more stuff.
TemplateTree3 - Perks that do alot of stuff.

TemplateTree1:
  • (Sq): Black Proficiency Ability Squaddie
  • (Cpl): Nothing
  • (Sgt): Nothing
  • (Lt): Nothing
  • (Cpt): Nothing
  • (Maj): Nothing
  • (Col): Nothing

TemplateTree2:
  • (Sq): Nothing
  • (Cpl): Nothing
  • (Sgt): Nothing
  • (Lt): Nothing
  • (Cpt): Nothing
  • (Maj): Nothing
  • (Col): Nothing

TemplateTree3:
  • (Sq): Nothing
  • (Cpl): Nothing
  • (Sgt): Nothing
  • (Lt): Nothing
  • (Cpt): Nothing
  • (Maj): Nothing
  • (Col): Nothing

XCOM:
    This class comes with 12 blank AWC perks in the XCOM tree, improving nothing.

    GTS Perks:
    • Template: Proficiency I - Available at Proficiency Rank 2
    • Template: Proficiency II - Available at Proficiency Rank 3

    Compatibility:

    Issues/Conflicts:
    • None (For now)

    Credits:
    • None (except You).

    Closing Notes:
    This exists for you random proficiency class modder, and you can freely use this description style if you want, no one will be mad. In the end, make what YOU want to make, and do your best.
    Or you random person who puts this class in their game, why would you do that?
    3 Comments
    KnoxAHHHHHHHHHH  [author] Jun 19, 2023 @ 12:24pm 
    As said in the description

    Your file path to this mod in the workshop folder will be like this:
    "C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\2972466021"

    This is where you'll be able to find all of the files for the mod. In Modbuddy, create a project, name it what you want it to be, then go to that file path and transfer the folders and content to it. You won't need "KPPTemplate.x2proj, ModPreview.jpg, and PublishedFileId.ID" and you can transfer the ReadMe.txt if you want some information on how to upload it.

    Finally, keep in mind that whenever you transfer a mod file (as you can do this with almost anything not just this class) you will NOT need the Script Folder as it is created automatically when built/uploading (it will not show up in your Modbuddy).
    grammarsalad Jun 19, 2023 @ 10:31am 
    This is really appreciated!
    One dumb question, though: where can I find these files locally?
    King of France May 11, 2023 @ 7:55pm 
    I've long been looking a mod like this. Thanks mate.