Project Zomboid

Project Zomboid

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Improved Projectile
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32.076 MB
May 5, 2023 @ 1:29pm
Oct 12, 2023 @ 9:52am
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Improved Projectile

Description
Thanks to 'Arsenal[26]' and 'BIBI' for allowing me to uploads mod.

This mod is based on Advanced Trajectory.

# I don't think there will be any updates since I don't play PZ anymore..

Notice
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* Must enable 2x Texture option *

* Activate only one version (Normal / Z / Vanilla) *

* If you're using Arsenal Gunfighter, follow the mod setting guideline of it *

!!!!!!!!!!!!!! IMPORTANT !!!!!!!!!!!!!!
In default, crosshair height is set to the height of zombie's head when zombie is standing upright.
So you should aim zombie's head for high damage.
-> EXAMPLE OF WRONG AIMING[i.imgur.com]
You can also adjust the height of crosshair in GAME OPTIONS -> Improved Projectile

Tips for aiming at the lying zombie. Try one of the methods below.
1. Aim with vanilla game cursor(IsoCursor) OR
2. Use [Manual Floor Attack] key (GAME OPTIONS -> KEY BINDINGS -> Combat) OR
3. Enable [Crosshair Assist] option (GAME OPTIONS -> Improved Projectile)


Versions
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Normal Version : Can shoot at the height player wants.
Therefore, it is possible to attack both lower and higher floors than the player.
Should change aim level manually to shoot lower or higher floor. (See 'Z-axis Shooting' section)
If you're using Gunfighter, use this or Z version.

Z Version : Cannot shoot at the height player wants.
Can only attack to floors lower than the player. (Cannot attack floors higher than player)
However, do not need to change aim level to shoot lower floor.
If you're using Gunfighter, use this or Normal version.

Vanilla Version : Almost same with Normal Version. Tested with Firearms B41.
If you're not using Gunfighter, use this version.

Changes from Advanced Trajectory mod
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  • Nerfed projectile hitbox.

  • Customizable Crosshair (GAME OPTIONS -> Improved Projectile)
    4 Crosshair variants, crosshair height, color, transparency ... etc.
    Not in 'SANDBOX OPTIONS'. So players can use their own crosshair setting in MP.

  • Damage, recoil and aiming systems are modified to be more compatible with Gunfighter.

  • Modified object collision. (Improves collision with wall/window, Add collision with barricade and tree, Can destroy barricade and tree with firearms)

  • Add some sandbox options. (Object damage, Penetration, ...)

  • Additional zombie hit & explosion effect (GAME OPTIONS -> Improved Projectile).

  • Moodle Effect (SANDBOX OPTIONS -> Improved Projectile - Main)

    Moodle
    Effect
    Panic
    Crosshair spreads
    Tired
    Decrease aiming speed and increase recoil
    Exertion
    Increase recoil
    Drunk
    Projectile have chance to miss the target
    Food Eaten
    Decrease recoil
    Cold
    Sneeze and cough increase crosshair size instantaneously

  • Moodle Effect (GAME OPTIONS -> Improved Projectile)

    Moodle
    Effect
    Panic
    Crosshair shakes
    Tired
    Crosshair blurred
    Cold
    Crosshair shakes up and down when sneezing or coughing

    Detailed figures of Moodle Effect can be adjusted by sandbox options

  • Some penalty sandbox options (Distance penalty, Accuracy penalty, ... etc)
    You can make gun fighting as difficult as vanilla Zomboid when aiming level is low if you want.

  • [SP] Can choose whether to attack only hostile NPCs or even friendly NPCs. (Not sure this works with every NPC mod)

  • [MP] If 'SafetySystem' server option is TRUE, then only players whose safety is off can attack each other.
    If both players are in the same faction, they have to turn on the faction PVP to attack each other.

Z-axis Shooting (Normal & Vanilla Version Only)
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  • Players can shoot at the height they want.

  • There's [Change Aim Level] key in GAME OPTIONS -> KEY BINDINGS.
    Assign whatever key you want. (Default : LSHIFT)

  • Change aim level : Pressing [Change Aim Level] key + Mouse wheel-up/down

  • Reset aim level : Pressing [Change Aim Level] key + Mouse wheel-click

  • Also, there're some options related to this feature in GAME OPTIONS -> Improved Projectile.

Explosive / Throw Weapons
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  • There's [Change Angle] key in GAME OPTIONS -> KEY BINDINGS.
    Assign whatever key you want. (Default : LSHIFT)

  • Change Shoot Angle : Pressing [Change Angle] key + Mouse wheel-up/down

  • Can disable this in SANDBOX OPTIONS -> Improved Projectile - Explosive/Throw

Improved Projectile Addon
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  • Add some magazines that improve your gunfighting skill.
    Thanks to Code43 (dcinside PZGallery) who made nice icons and models for magazines

  • Can hit some items with weapons listed below. (Only when Explosive/Throw is enabled)
    Manual
    Change mode : Equip one of the weapons listed below + Press 'Reload' key (Range <-> Melee mode)
    Change item to hit : Pressing [Change Angle] key + Mouse wheel-click


    Equipped weapon
    Items can be hit by this weapon
    Baseball Bat (Vanilla), Aluminum Baseball Bat (included in this mod)
    *Can't use baseball bats added by other mods*
    Baseball (Vanilla), Fragmentation Grenade (included in Gunfighter)
    Tennis Racket (Vanilla)
    Tennis ball (Vanilla), Fragmentation Grenade (included in Gunfighter)

    *Can't hit players in MP currently*

Tips
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# In default setting, damage isn't that strong for some people. So if you don't like this, I recommend changing sandbox options. (Check 'Adjust Base Damage' & 'Base Damage Multiplier' options)

# In default setting, when the aiming level is low, the aiming speed is quite slow and the recoil is enormous, so it may be difficult to use firearms. Modifying the sandbox options is fine, but I give a little weight to attachments' options for increasing the value of attachments. So when the aiming level is low, I recommend actively using the attachments like muzzle brake or grips that reduce recoil or scopes that reduce aiming time.

Recommended Mods
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True Crouching, True Crawl - Can shoot with reduced recoil while crouching / crawling!

Workshop ID: 2971847072
Mod ID: ImprovedProjectile
Mod ID: ImprovedProjectileAddon
Mod ID: ImprovedProjectileVanilla
Mod ID: ImprovedProjectileZ
Popular Discussions View All (7)
64
May 17 @ 2:16pm
PINNED: Bug Reports
lisola
7
Jul 30, 2023 @ 10:56pm
RU Translate
kERHUS
1
Oct 9, 2024 @ 7:12pm
base damage and multiplier lines in lua file?
Rokko
497 Comments
Jacob May 31 @ 10:38pm 
like lodged bullet wounds
Jacob May 31 @ 10:38pm 
can bullets make wounds in mp pvp? If so, how do you make it happen?
Rokko Apr 22 @ 9:06am 
ty
l1bb Apr 20 @ 8:30am 
aint reading allat
b40s Apr 8 @ 3:33pm 
How does aiming lvl work in this mod??
0531_lih Apr 6 @ 7:48pm 
이 모드 적용하고 총기 조준해봤는데, 화면 중앙에 - - 이런 모양으로 조준점이 추가로 생기던데 혹시 지우는 방법 있을까요?.. 조준과 관련한 모드는 이거만 사용 중 입니다 ㅠㅠ
Anh Giáo Riu Mar 21 @ 6:56am 
i Love this mod, but it conflicts with Bandit, Taser Gun, And TLOU Zombies. Sad
LokiPhur Mar 7 @ 9:09pm 
is there any other mod thats like this for b42?
✡Napletov✡ Feb 18 @ 12:31pm 
id really like to see a mod that only adds the improved bomb throwing etc.
come back to PZ!!