Total War: WARHAMMER III

Total War: WARHAMMER III

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Submod hub for Dirty Dan's Upgrades
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Tags: mod
File Size
Posted
Updated
2.131 MB
Apr 28, 2023 @ 5:13pm
Mar 31 @ 4:20pm
13 Change Notes ( view )

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Submod hub for Dirty Dan's Upgrades

In 1 collection by Apex
Mods to be added
46 items
Description
*****Both the base upgrade mods and unit mods are optional. You only need to subscribe to the mods you want to use. Eg. if you are playing as empire, you would subscribe to imperial armoury and this mod*****

Overview

Extends the scrap upgrade mechanic from Dirty Dan's upgrade mods (here) to a range of unit mods. Currently covers over 200 mods and 1200 custom units.

If you have been using the separate submods , those are now outdated and all the data from them is contained in this mod.

Unit mods included

Lists by faction:

Beastmen [Marks of the Wild]
Bretonia [Blessings of the Lady]
Dwarves [Runes of the Karaz Ankor]
Empire [Imperial Armoury]
High Elves [Masterworks of Vaul's Anvil]
Kislev [Prayers of the North]
Lizardmen [Favour of the Old Ones]
Norsca [Tailsmans of the Dark Gods]
Tomb Kings [Secrets of Nagash for Tomb Kings]
Vampire Coast [Secrets of Nagash]
Vampire Counts [Secrets of Nagash]
Wood Elves [Gifts of Athel Loren]

Future Updates

Mods to be added

List of Updates


All credits go to Dirty Dan for the original mods and to the authors of the unit packs.

Thanks to GrooveWizard and Da Modding Den for getting me started.

If you are looking for factions not covered by Dirty Dan, or Custom Factions (like OVN), Immortal Armouries covers many of the other races.


If there are any mods that could be added to the submod, please put requests in the comments or here . Due to the number of mods covered it's not possible to track every update for every mod. If you find a mod with has been updated with new units, please let me know in the comments or here and I will update when I can. Please provide workshop links when requesting mods.
Popular Discussions View All (14)
62
Oct 28 @ 7:28pm
PINNED: Compatibility requests
Apex
13
1
Sep 18 @ 9:58am
PINNED: How to add mod compatibility (and fix crashes/upgrades not showing)
Apex
215 Comments
Cpt Crappy Oct 5 @ 6:30am 
Wood elves: and or the "Wood Elf rework"
Cpt Crappy Oct 4 @ 9:56am 
Wood elves: twelve realms maybe.
LIBIDO20000131 Oct 1 @ 8:28am 
i cant see any word of lizadman's web system under this mod
阿尔法片手虾 Sep 5 @ 4:26am 
need update for Eternal Dynasties plz
Judassem Aug 18 @ 1:39pm 
So the difference between this mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2974577721

and yours is that yours add support for vanilla units, and the mentioned mod adds support for units added in GLF mod, right?
RockPaladin Aug 8 @ 2:33pm 
Does this cover Legendary Coast of Vampire - Vampire Coast 6.0?
lthull Jul 20 @ 2:11pm 
Can you please double-check compatibility with "Survaldor's Major Knightly Orders". Only two of the four units can access the scrap system, and even then, the unit pictured is wrong and certain upgrades are unavailable. Thanks.
https://steamcommunity.com/sharedfiles/filedetails/?id=3120304090
Iggy Jul 12 @ 2:19am 
An update would be really nice. Can't live without Dirty Dan's and Nanu's at this point.
Louie04k Jun 21 @ 1:20pm 
dude awesome mod! can you add Empire Steam Suits to the list?