Total War: WARHAMMER III

Total War: WARHAMMER III

947 ratings
Drill of Hashut mechanism for Immortal Empires
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Tags: mod
File Size
Posted
Updated
1.054 MB
Apr 14, 2023 @ 7:52am
Jun 4, 2024 @ 7:28pm
16 Change Notes ( view )
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Drill of Hashut mechanism for Immortal Empires

Description
Feature
This mod lets you enjoy the part of the Drill mechanism in the IE campaign.

Complete the mission, and choose between a great ancillary or permanent effect bundle with faction-wide effect. You get a RoC's final reward if you put 4 ancillaries in the drill.

It does NOT work for non-playable Chaos Dwarfs.


Compatibility
I don't play that mod so IDK but users are reporting that this mod is incompatible with the victory condition overhaul mod.

I also don't play it but there seems to be an issue with Dynamic settlements. There are two options.
1. Enable dynamic settlements after the game start.
2. According to @Wand_Face_ - "Select the events tab in the top right and you'll see the "enable dynamic settlement" in the list. Just select and enable it then and it'll all run fine."

Don't play this with the vassal mod. It can ruin the system.

Don't report bugs if you're using other mods. Replicate the bug with minimum mods first

FAQ

Q. Why haven't you ported some of the QB?
A. I only ported the ones that were already in the DB

Q. You can already get ancillary from the campaign victory. Isn't it a double dip?
A. Double dip as all you like.

Q. Does it work in MP (Multiplayer)?
A. It will not work for certain if two or more players are playing as Chorf


Q. Do I have to start a new game?
A. Yes.

However, if you want to add this mod mid-campaign and if you're using a lua console mod made by Groove Wizard, (not by PJ) you can type the relevant line to trigger the mission:
cm:trigger_mission("wh3_dlc23_chd_astragoth", "wh3_dlc23_chd_ancestor_hellshard_structure_wh3_dlc23_chd_astragoth", true, true)
cm:trigger_mission("wh3_dlc23_chd_legion_of_azgorh", "wh3_dlc23_chd_ancestor_hellshard_structure_wh3_dlc23_chd_legion_of_azgorh", true, true)
cm:trigger_mission("wh3_dlc23_chd_zhatan", "wh3_dlc23_chd_ancestor_hellshard_structure_wh3_dlc23_chd_zhatan", true, true)
287 Comments
CallSignFairy01 Apr 23 @ 4:45pm 
Any chance of a mod that either moves the Great Drill landmark to Zharr-Naggrund or allows it to be moved to any settlement? I always find the starting settlements for Chaos Dwarfs to be overcrowded as they are only 8 slot settlements and already have there own landmark building and in some cases also resource buildings.
Niklas Apr 17 @ 4:08am 
yes would be nice
The Mountain King Apr 4 @ 2:17pm 
Hey boss I love this mod. Is there any way to get it to work for modded factions such as D3rpy's famous chaos dwarf mods?
Rhox  [author] Mar 29 @ 2:18am 
It might need an update due to some other things, but CTD end turn is difficult to catch, and this is especially true when there are other mods around
Rhox  [author] Mar 29 @ 1:50am 
Return with minimum mod+replicatable condition that I can try.
There is nothing to update with, and that issue you thought was solved yesterday
Draky Mar 29 @ 1:37am 
please update the mod, this update it actually does crash the game for me afterplaying for one turn (either on late AI's turns or right after the AI's turns are finished) tho i admit this might ave something to do with https://imgur.com/a/BIvqdiP instead
Rhox  [author] Mar 7 @ 6:35am 
Should be
Zetsuji Mar 7 @ 5:39am 
Does this work with IEE?
Sin Feb 17 @ 8:29pm 
I did realize this just now lol
Rhox  [author] Feb 17 @ 8:22pm 
No. And IIRC ChaosRobie already baked into it