Total War: WARHAMMER II

Total War: WARHAMMER II

39 ratings
Depth Guard Overhaul
   
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Tags: mod, Units
File Size
Posted
Updated
200.135 KB
Apr 9, 2023 @ 8:06pm
Apr 21, 2023 @ 3:47pm
4 Change Notes ( view )

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Depth Guard Overhaul

Description
Tired of playing exclusively with squishy undead pirates? Don't want to rely on crabs for everything?

Well, it's finally time for you to have a neat, non-barnacle-infested infantry force well worth the pain of fighting lizards for 150 turns.

This mod adds Depth Guard variants to the Zombie (Pistol) and Zombie (Hangunner) units, as well as a shielded Depth Guard.

Units avaiable in Custom Battles.

- - -

This mod does the following 4 things:

1) This mod adds 3 new Depth Guard variants:
- Depth Guard (Pistols)
- Depth Guard (Shields)
- Depth Guard (Handguns)

2) Balances the unit sizes of all Depth Guard units:
- Depth Guard: increased from 60 to 80
- Depth Guard (Halberds): increased from 60 to 80
- Depth Guard (Pistols) have a 60 unit size
- Depth Guard (Shields) have a 80 unit size
- Depth Guard (Handguns) have a 60 unit size

3) Balances the upkeep and prices for all the Depth Guards units:
- Depth Guard: 1300 price and 300 upkeep
- Depth Guard (Halberds): 1500 price and 325 upkeep
- Depth Guard (Pistols): 1000 price and 200 upkeep
- Depth Guard (Shields): 1300 and 300 upkeep
- Depth Guard (Handguns): 1600 and 350 upkeep

4) Small balances and changes to the Depth Guard (Halberds).

- - -

The Depth Guards (Pistols) wield Luthor Harkon's pistol, which is the one closest to their armor aesthetics, and are balanced based on the Sartosa Militia unit, being moderately more powerful.

The Depth Guards (Shields) wield the Grave Guard's shield, which is the only proper undead/vampire themed shield, and are balanced based on the vanilla Depth Guard, with the strong shield buff.

The Depth Guards (Handguns) wield the imperial handgun, which is the only rifle that fits and is not covered in barnacles, and are balanced based on the imperial Handgunners, being moderately more powerful.

All armor and general stats based on the vanilla Depth Guards, so the newnunits still feel as variations of it.

- - -

This is a first version and balances/adjustments might need to be made, please comment on it!

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9 Comments
fredrowe234 Jun 22, 2023 @ 9:50am 
Looks great! Thank you
Annelies Jun 4, 2023 @ 3:11pm 
The handguns do fiiiiine. It feels like their responsiveness is their biggest advantage, even with the higher damage and range. They're faster in place, smaller regiment, don't block eachother as easily, and have a very nasty volley. Swordsmasters don't like these guys.
Annelies Jun 3, 2023 @ 3:53pm 
They look really good, well done! They should be both faster and a lot tougher than zombie pistol mobs for skirmishing. I wonder how well the handguns hold up in terms of shooting compared toa much bigger mob of zombies.
Gator May 30, 2023 @ 11:06am 
Wow, you actually made the Vampire Coast fun. Excellent mod.
Sgt Bruce  [author] Apr 25, 2023 @ 7:27pm 
I don't own TW3 but as soon as I buy it I will port this mod over! :steamthumbsup:
[PBS]Mr.Chinchilla Apr 21, 2023 @ 5:50pm 
awesome, thank you man
Anturious Apr 21, 2023 @ 4:43pm 
Hey mate, is there any chance of a WH3 version of this mod? would absolutely love Depth Guard Handgunners in my immortal empires campaign :)
Sgt Bruce  [author] Apr 21, 2023 @ 3:57pm 
Updated to add the units to the Custom Battle mode!
[PBS]Mr.Chinchilla Apr 20, 2023 @ 6:17pm 
I like this mod but It'd be cool to see these guys in battle mode