Stellaris

Stellaris

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Spawn All Unique Systems
   
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695.942 KB
Apr 1, 2023 @ 8:19am
May 26 @ 6:42am
13 Change Notes ( view )
You need DLC to use this item.

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Spawn All Unique Systems

Description
This mod will force spawn all (or most) unique systems ( including Leviathans ) when you create a new galaxy. If anything is missing or there are any suggestions then please reply here!

Base Game Systems:
The Sanctuary
Shattered Ring
Guardians of Zanaam
Crystal Manufactory
Trappist System
Parvus System (Base Game)
Polaris
Holibrae System
Debris belt system
The Mall of the Galaxy
Federation's End
Larionessi Refuge
Zevox
Crystal Entities - Elites & Base
Mining Drone Home
Privateer Conglomerate
Seddom

Ancient Relic DLC Systems:
Mechanocalibrator System

Distant Stars DLC Systems:
Abandoned Observation Post
Time Loop World
Toxic Planet with Toxic Moon
Shattered World
Asteroid System
Ice System
High Energy System
Hatchling/Voidspawn System
Great Wound - Void Cloud Home System
Primitive Robot Civilization - Rage Virus Chain
Superflare Star System
Vacuum Collapse System
Old Foes System
Scavenger Bot System
Sea of Consciousness System
Elderly Tiyanki System
Junkheap Ratling Home System
The Caretaker System
Phase Shift System
Star Lifting System

Federations DLC Systems:
Mega Shipyard - Randomly spawned
Shallarian System - Powerful Guardian

Leviathan DLC Systems:
Stellarites
Ether Drake
Dimensional Horror
Automated Dreadnought
Hive
Technosphere
Enigmatic Fortress
Wraith

MegaCorp DLC Systems:
Caravaneers
Ruined Matter Decompressor
Ruined Strategic Coordination Center
Ruined Mega Art Installation
Ruined Interstellar Assembly

Utopia DLC Systems:
Ruined Dyson Sphere
Ruined Science Nexus
Ruined Sentry Array
Ruined Ring World

Paragons Systems:
Dugar System (Scion of Vagros)

The Machine Age Systems:
Ruined Arc Furnace system

Cosmic Storms Systems Systems:
Metal Planet System
Previously Terraformed System
Collided Planet System
Wooden Planet System

Various Unique Systems:
Fehnrax's Stand
Zhanrox's Rest
Afari
Tragula's Cross
Trin's Promise
Loh

Files Edited:
ancient_relics_initializers.txt
distant_stars_initializers.txt
federations_initializers.txt
hostile_system_initializers.txt
leviathans_system_initializers.txt
machine_age_initializers.txt
megacorp_intializers.txt
paragon_initializers.txt
pre_ftl_initializers.txt
special_system_initializers.txt
unique_system_initializers.txt
utopia_initializers.txt

NOT Ironman Compatible

Feel free to use this mod in any modpacks or integrate into your own mods! A credit to this mod would be wonderful though :)
51 Comments
Connecticut bristol May 30 @ 11:39am 
oh, thank you for answer
Crabby654  [author] May 30 @ 4:23am 
It should work with all map sizes, the latest version is untested because I've had no time to play the game.
Connecticut bristol May 29 @ 8:24pm 
Hello, mod maker
All of these words are being spoken through a translator.
Is this mod working normally even with tiny star size (200 stars)?

If not, does it work from at least a Medium size star system (600 stars) like other modes?
Crabby654  [author] May 29 @ 9:41am 
@Nyx Yes a version bump and I had to make all the files compatible with the newest patch due to slight changes in the system spawning code.
Nyx (She/Her) May 28 @ 5:12pm 
it was just a version bump right?
Crabby654  [author] May 26 @ 6:43am 
Mod has been updated, it should be compatible for version 4.0 of the game. I am currently not playing Stellaris and am unsure when I will again so for now the only supported system will be what is here. If there are any issues I will do my best to get it updated!
Logic_Neutron May 11 @ 1:32am 
any update planned?
LeXx May 7 @ 4:54am 
will this be updated?
Stoic Drywall Mar 4 @ 1:32pm 
let's go
Crabby654  [author] Mar 4 @ 10:29am 
Mod has been updated to latest version with DLC. Cosmic storms systems added and various other uniques (end of description list) that I missed over the years. I did very little testing other than name searching for the planets so if there are any issues please let me know!