Teardown

Teardown

33 ratings
Modded Choppers
   
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Type: Global
Category: Gameplay
File Size
Posted
Updated
2.335 MB
Mar 21, 2023 @ 9:16pm
Nov 10, 2023 @ 8:43am
6 Change Notes ( view )

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Modded Choppers

Description
Default choppers, heavily modded with stronger guns, modified AI and most importantly, health. Copy to local to get the scripts and then copy paste the data/script folder contents to the game's data/script if you wish to use them in campaign, or enable the mod to use in other mods, and activate other functions held in the mod's main script.

The chopper AI when unaware generally stuck close to your general location, so I increased the range that they would search around the player to fly to when idle (besides buffing their guns).

Meanwhile the end chopper that chases you through Frustrum was more significantly revamped, now it no longer knows your location at all times, though it still sticks close to your general location to give the effect of it chasing you through the town.

UPDATE NOV 10, 2023: I did an even further update to the choppers, giving them health and more AI behaviours.
Using Dima's destructible bot framework, if you have any weapon that supports it or uses vanilla Shoot() or explosions, you can fight back against the chopper. Shooting it enough times will drive it off for a short period of time, giving you a breather. The modified Hunted choppers won't go down easy though, since they boast extremely high HP, and if you fail to drive them off before they open fire, you're almost as good as dead. Finally, you can get revenge on the chopper that chases you through Frustrum, if you hate it so much.

The main script activated by enabling the mod also contains other modifications for the base game's chopper levels and hunted modes: Rather than patrol around a randomized radius around you, they will instead fly to preset points on the map while searching (the patrol points are spawned in from an xml on init and the chopper immediately hooked onto them before they activated).
The important part is that this also controls the angle of their spotlights, to reduce instances of their spotlights pointing flat because you were on the same height as they were when they refreshed patrol targets.
The main script also contains the checks for hunted chopper status. If both choppers, as the usual Hunted mode structure is, get shot down, then the mode ends in a victory for you, although it doesn't save the score for your mode, so there is still reason to play the Hunted mode normally.
15 Comments
Beretgate Aug 11 @ 8:17pm 
"stronger guns"
nah bro you gave them a CIWS cannon
PuggleLeDog Feb 24 @ 11:07pm 
I hope they become spawnable in sandbox. You can't let the chopper even see you, as its minigun turns you into Swiss cheese in seconds. Like as soon as you hear that windup sound, you're basically already dead. Granted, this gives someone all the more reason to avoid the chopper like the plague.
Killa Klappa Oct 28, 2024 @ 7:11pm 
oh god please lower the rate of fire it melts you
Grapefruit_Soda Sep 29, 2024 @ 12:19pm 
I cant spawn them

useless mod
Mr. Chest Of Drawers R.Ph. Aug 18, 2024 @ 4:39am 
plz make em spawnable
Elah Jul 22, 2024 @ 11:34am 
Im in hunted
Elah Jul 22, 2024 @ 11:34am 
I shot down one chopper and nothing happened except there is no more choppa.
Elah Jul 22, 2024 @ 11:24am 
Lol it shot me so many times I died 20000 times.
sherren1 Feb 17, 2024 @ 8:52am 
I Wish We Had Some Helicopter That Already Had This Script In It.
Diamond69 Nov 24, 2023 @ 8:07am 
this chopper is to fast but challenging