Sid Meier's Civilization VI

Sid Meier's Civilization VI

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秘密结社增强模组\Secret Society Enhanced Mod
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Mar 5, 2023 @ 6:53pm
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秘密结社增强模组\Secret Society Enhanced Mod

Description
秘密结社增强模组\Secret Society Enhanced Mod

此模组加强了秘密结社的能力,具体改动如下:

第一级秘密结社解锁于远古时代。
第二级秘密结社解锁于古典时代。
第三级秘密结社解锁于中世纪。
第四级秘密结社解锁于文艺复兴时期。

加入任何秘密结社均会解锁“地脉”。

探访部落村庄必定解锁“虚空吟唱者”。
发现自然奇观必定解锁“黄金黎明协会”。
摧毁蛮族营寨必定解锁“血色契约”。
发现城邦必定解锁“弥涅尔瓦夜鹰”。

虚空吟唱者:
将“旧神方尖碑”提供的信仰调整为6,文化调整为2.
将“城市每回合获得等同于其每回合所获信仰值20%的金币、信仰值和文化值”调整为每回合所获信仰的50%,
将“邪教徒”的使用次数调整为1。
将“黑暗召唤”项目所需的生产力花费降低。

黄金黎明协会:
将“地脉”的数量调整为原来的双倍,且“地脉”更倾向于刷新在玩家的出生地附近。"地脉"额外提供+1食物+1生产力+1科技+1文化。“地脉”可被改良为矿山,且可被覆盖和移除,移除“地脉”的基础产出为40科技和40生产力。
将“炼金术会所”的生产力花费调整为200,每回合提供10生产力、10科技,3点大商人、大科学家和大工程师点数。
将“每获得一名伟人,地脉便获得等同于此伟人区域类型的+1产出。海军统帅和大将军获得+1科技值”调整为每获得一位伟人+2对应产出。

血色契约:
将吸血鬼的基础移速调整为4,吸血鬼可获得经验值,可升级,升级树为近战单位升级树。
将古典时代吸血鬼城堡的建造上限调整为4,吸血鬼城堡额外提供2住房,吸血鬼城堡可相邻建造,居民可在吸血鬼城堡所在的地块工作。吸血鬼城堡可建立在任意地形地貌。

弥涅尔瓦夜鹰:
将“通往城邦的每条贸易路线将为此处提供1名使者”调整为提供2名使者。
将“镀金宝库”的生产力花费调整为240,每回合提供10金币、10生产力和6点大商人点数。
将“您的间谍间谍处于本方城市的领土中时,城市每回合+4忠诚度、+1宜居度”调整为城市每回合+8忠诚度、+4宜居度。
将“每回合您将获得等同于国库3%的金币收入”调整为15%的金币收入;将“击性间谍任务成功后,您还将获得目标城市在此回合获得的科技值、文化值、金币和信仰值的一半。”调整为获得目标城市此回合全部的科技值、文化值、金币和信仰值。


This Mod strengthens the ability of Secret Society, and the specific changes are as follows:


The first level secret association was unlocked in ancient times.

The second-level secret association was unlocked in the classical era.

The third secret association was unlocked in the Medieval.

The fourth level of secret association was unlocked during the Renaissance.


Joining any Secret Society will unlock the "Ley Line".


Visiting tribal villages must unlock the "VoidSinger".

The discovery of natural wonders will unlock the "Hermetic Order".

Destroying the barbarians camp will unlock the "Sanguine".

The discovery of the city-state must unlock the "Owls Of Minerva".


VoidSinger:

Adjust the belief provided by the "Old God's obelisk" to 6 and the culture to 2

Adjust the "gold coins, belief value and cultural value that the city gains equal to 20% of its belief value in each round" to 50% of the belief value gained in each round,

Adjust the number of use of "Cultist" to 1.

Reduce the cost of productivity required by the "Dark Summoning" project.


Hermetic Order:

Adjust the number of "Ley Line" to double the original number, and "Ley Line" is more likely to refresh near the player's birthplace."Ley Line" provides+1 food+1 production+1 technology+1 culture. The "Ley Line" is improved into a mine and can be covered and removed. The basic output of removing the "Ley Line" is 40 technology coins and 40 production.

Adjust the productivity cost of "Alchemical Society" to 200, and provide 10 productivity, 10 technology, and 3 points for big businessmen, scientists and engineers per round.

Adjust "every great man, the terrain will get+1 output equivalent to this great person area type. The naval commander and the general will get+1 technology value" to each great person+2 corresponding output.



Sanguine:

Adjust the basic movement speed of vampires to 4. Vampires can gain experience points and can be upgraded. The upgrade tree is a melee unit upgrade tree.Vampire Castle can be built on any terrain and features.

Adjust the construction limit of the vampire castle in the classical era to 4. The vampire castle provides 2 additional houses. The vampire castle can be built adjacent to each other, and residents can work in the plot where the vampire castle is located.


Minerva Nighthawk:

"Each trade route to the city-state will provide one envoy here" to provide two envoys.

Adjust the productivity cost of "Gilded Vault" to 240, and provide 10 gold coins, 10 productivity and 6 points of large merchant points per round.

Adjust "When your spy is in the territory of your city,+4 loyalty and+1 livability per round" to+8 loyalty and+4 livability per round.

Adjust "you will get 3% of the treasury's gold coin income per round" to 15% of the gold coin income; Adjust "After the attack spy mission is successful, you will also get half of the technology, culture, gold and belief values of the target city in this round." to get all the technology, culture, gold and belief values of the target city in this round.
62 Comments
梧烬 May 10 @ 11:11am 
吸血鬼基础攻击力不会增加、、
第七骑士 Nov 27, 2024 @ 6:00am 
吸血鬼城堡可以相邻,直接左脚踩右脚螺旋升天,一千生产力的单元格也是闹麻了:steamhappy:
嗯哼 Jul 30, 2024 @ 3:03am 
开局要打开秘密结社模式,不勾选就会报错
鸡你太酷 Jul 23, 2024 @ 8:57pm 
大佬,夜莺的最后一个能力每回合获得的金币上限只有1000,有没有什么办法能把这个上限改高一点
黑凤凰 Jun 21, 2024 @ 8:53am 
报错
柿子沛 Jun 19, 2024 @ 5:14am 
启用正常,至少能进游戏,地脉效果生效
Carsewen Jun 13, 2024 @ 12:16am 
报错
lurenjia Jun 9, 2024 @ 10:51am 
目前这个模组会报冲突
援气牌 May 4, 2024 @ 1:46am 
当前不能启用了,启用会报错
大贤者 Jan 11, 2024 @ 5:59pm 
开启蛮族氏族和英雄模式后,如果用英雄摧毁蛮寨,不会出血色契约,用普通兵种摧毁蛮寨可以出血色契约。我只试了3次,不敢确定以上情况是100%