Sid Meier's Civilization VI

Sid Meier's Civilization VI

31 ratings
Merrick's Goths
   
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File Size
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Updated
89.682 MB
Feb 23, 2023 @ 1:34am
Feb 25, 2023 @ 10:23am
5 Change Notes ( view )

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Merrick's Goths

In 1 collection by Rosenthorn
Merrick's Civilizations and Leaders
33 items
Description
Adds the Goths led by Ostrogoth king Theodoric the Great.
A germanic people who played a role in the fall of the roman empire, the Goths spread across Europe and became the foundation for many unique cultures.
Theodoric was an ostrogothic nobleman who received an eastern roman education, he conquered italy and founded the Ostrogothic Kingdom. From his capital of Ravenna, he restored roman architecture and vital infrastructure.

The Goths
Gothic Migration
  • When settling or conquering a city for the first time receive +1 Population in every Gothic city within 6 tiles

Gadrauht (Replaces Spearman)
The Gadrauht are the militiamen of the Goths, levied fighters for basic warfare.
  • Higher combat Strength (35 vs 30) and reduced production cost (30 vs 65) compared to the Spearman it replaces.
  • Combat Victories grant Culture equal to 50% of the base combat strength of defeated units.
  • Can only be constructed in cities with 2 or more population, and costs 1 Population to produce.

Hlaiw (Shrine)
The Hlaiw is a Gothic tomb, a grand mauseoleum to honour those who came before.
  • +1 Faith, and +1 Culture.
  • Additional +0.25 Faith and +0.25 Culture for each Citizen in the city.

Theodoric
Gothorum Romanorumque
  • +50% Production towards districts in conquered cities, reduced by 10% for each specialty district already present in the city.
  • Gain the Militond unique unit at Iron Working.

Militond (Replaces Swordsman)
The Militond are the legacy of the Goth's experience fighting in the Roman Legions, trained soldiers who understand professional military life.
  • Doesn't require Iron and receives a free Promotion when trained, purchased, or upgraded from an earlier unit.
  • +10 Strength fighting in Gothic Districts.

Romanitas
  • Respects Civilizations that build districts and have large standing armies. Dislikes those that neglect district and army construction.

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Compatibility
This mod requires Gathering Storm

True Start Location
FiraxisTSL Earth and Europe
YNAMP Giant Earth, GreatestEarthMap, LargeEurope, LargestEarthCustom, PlayEuropeAgain

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Credits
Merrick - 2D and 3D art and assets, Code, Design
SeelingCat - Code

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Direct Downloads on Google Drive[drive.google.com]
(Direct downloads may not be available straight after a new release. Please be patient.)
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Follow my twitter for modding updates, among other things.
https://twitter.com/rae_merrick

Support
Consider supporting my mods with direct one-time or monthly donations using Kofi [ko-fi.com]
27 Comments
SapphoArixos May 28, 2023 @ 6:04pm 
Would it be possible to add in Tomatek's Historical Religions support so the goths dont found some random bloody religion instead of Arian Christianity
Webchanter Apr 1, 2023 @ 8:28am 
Well they may be fun to play, but not so much fun as neighbours on deity, I'm being overrun by a wave of Militond lol
Primo96 Mar 5, 2023 @ 1:29pm 
Another great civ and mod! Thanks for your mods, thanks to them Civilization VI continues to grow and become even more playable.
Suebian Feb 27, 2023 @ 12:45pm 
can you add alaric as a secondary leader for the goths? he was one of only two kings who captured rome.
maskejode Feb 27, 2023 @ 10:30am 
Glad you fixed the missionary bug. I was coming here to see if it was just me or if other people had reported the bug. Not sure that the fix works with a game that has already started. I might have to check again. I uninstalled and reinstalled the mod already, went back to my game and the problem persisted. I might have to give it another shot. I had a really good start with my second city ending up next to Kilimanjaro. And it seems like there's a clear road with no other civs to get myself a city next to the Pantanal too.
Doc_Furtado Feb 25, 2023 @ 3:23pm 
Very powerfull civ, loved this mod
pabloalejandromedinaayala Feb 25, 2023 @ 2:07pm 
yes it works now, thanks
Rosenthorn  [author] Feb 25, 2023 @ 10:23am 
Game should be updated to allow Missionaries to be purchased by the Hlaiw.
rob8xft Feb 25, 2023 @ 6:45am 
Looks like you've done an amazing job!!
Rosenthorn  [author] Feb 24, 2023 @ 3:21pm 
Thanks for letting me know, i'll patch that soon.