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回報翻譯問題
Good thinking, amigo.
While there is no game effect that can directly remove the recognition journal, I would like to test the latter approach — recognizing them first during the final steps.
Thank you for the advice.
亲爱的朋友,很高兴看到你自己动手尝试修改!
如果改这些没用,试试改改will_propose那一段看看,也许是行政力不足,或者该战略区域已经拥有一个殖民政府。
ai = {
evaluation_chance = {
value = 0.20
}
propose_score = {
value = 50
}
这一段无论怎么修改感觉ai都是只对小体量国家建立,能具体说下这两个代码的含义和该怎么修改才能增加倾向吗
非常感谢
you could maybe add something in the code to block the recognitions journal or recognize them before government estabvlishment procees finish
Greetings, this modder will tell you what they know.
In 1.8, Paradox added a colonial subject system (Colony/Company-Dominion), which requires the subject to maintain in "Colonial" country type.
It's likely that your subject completes the journal - Earning Recognition, which grants it "Recognized" country type.
Such change of country type will make the former subject type invalid, turning it into an independent state.
To solve the problem without editing the vanilla file, I may have to add an effect to close the journal by force in the next version. But so far I haven't tested if it works.
Thank you for the feedback.
哈哈哈,好好笑哦!P社居然没给那个日志做更多失败/无效条件检测。
是的,目前版本殖民地附庸类型和国家类型绑定起来了,从colonial变recognized就直接会独立。
除了防止它完成,我不知道怎么办呢!有什么想法可以告诉我。
嘿,谢谢你,呆鲁特朋友!
1.8丰富附属类型后,自定义治理原则的事件我重做了一下,但忘记了处理共和制政府的情况。
目前针对君主制国家的流程应当是最正常丰富的。周末我会小更一下解决这样子。开心玩!