MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Infantry_No_Damage
   
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Feb 17, 2023 @ 2:40pm
Mar 24, 2023 @ 7:15am
7 Change Notes ( view )

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Infantry_No_Damage

Description
This mod makes Infantry do no damage (adjustable 0 - 30 with ModOptions), shoot a lot less often (also adjustable with ModOptions), and move around more.

This mod goes well with the Infantry No Color and Infantry No Expense mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2938335696
https://steamcommunity.com/sharedfiles/filedetails/?id=2943453931

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WHAT CHANGES DOES THIS MOD MAKE TO THE INFANTRY?

Infantry Do No Damage
This mod removes all damage done by infantry.
This is so you can enjoy seeing them running around without damaging your Mechs.
** With the Mod Options mod you can change their weapon damage between 0 and 30 **

Infantry Run More and Shoot Less
They will focus more on other actions like repositioning, fleeing, aiming, and hiding.
** With the Mod Options mod you can change their weapon cooldown between 1 and 60 **

Infantry Range Adjustable
** With the Mod Options mod you can change their weapon range between 0m and 300m **

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INSTRUCTIONS

Subscribe to this mod, wait one minute, boot up the game, and enable the mod.
This mod's default load order is set to 30.

REQUIRED MODS:
Enable Infantry
https://steamcommunity.com/sharedfiles/filedetails/?id=2513326516

RECOMMENDED MODS:
ModOptions
https://www.nexusmods.com/mechwarrior5mercenaries/mods/537
This will allow you to change the damage, range and cool down for the infantry weapons.

Infantry No Color
https://steamcommunity.com/sharedfiles/filedetails/?id=2938335696
Makes various changes to the appearance of the infantry to improve immersion.

Infantry No Expense
https://steamcommunity.com/sharedfiles/filedetails/?id=2943453931
Greatly enhances the AI and visuals of the infantry.
Increases the amount of infantry spawned per location.
(With the Mod Options mod you can change the spawn rate between 0 and 30)

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COMPATIBILITY ISSUES

Sadly not compatible with Inferno Infantry mod.
May not be compatible with other infantry mods.

Should be compatible with all other mods as this mod only touches the following component:
InfantryAttackComponent

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SPECIFIC CHANGE BROUGHT BY THIS MOD

Refer to the ChangeNotes for the changes brought by this mod.
14 Comments
S∀NDWICH R℧BΩT May 17, 2023 @ 2:21pm 
you know, from a lore standpoint I actually feel like this would kind of make sense. You're literally in a walking tank, small arms aren't gonna do much if anything to you.
IceGenox  [author] Mar 24, 2023 @ 7:18am 
Version 1.4 released. Added Infantry Weapon Range ModOptions.
Changed WeaponCooldown ModOptions minimums available value to 0.1.
IceGenox  [author] Mar 23, 2023 @ 2:11pm 
Version 1.3 released. Removed InfantryMovementComponent as ModOptions WeaponCoolDown covers how often the shoot. See the Changenotes for more.
Fuhrer_51[RUS] Mar 10, 2023 @ 1:50am 
Thx again)
IceGenox  [author] Mar 10, 2023 @ 1:33am 
Version 1.2 released. Added ModOptions mod support for adjusting the weapon damage and cooldown of infantry weapons. I also moved all of the AI improvements from this mod to the Infantry_No_Expense mod.

You need to unsubscribe and subscribe again to both the Infantry_No_Damage and Infantry_No_Expense mods to pick up these changes. This is a Steam Workshop issue not an issue with this mod.

@Fuhrer If you are using the Infantry_No_Color mod then yes.
Fuhrer_51[RUS] Mar 10, 2023 @ 1:24am 
Only thanks to your comment just found out that you have other infantry mods. :D
Along the way, I also use the Infantry No Icons mod to make them less visible. Now can I remove it and use yours?
Fuhrer_51[RUS] Feb 26, 2023 @ 3:49pm 
Thanks again)
IceGenox  [author] Feb 26, 2023 @ 1:16pm 
@Fuhrer yes I was going to remove the infantry mod because of the chip damage they were doing, but I really wanted to keep the mod so I made this mod for my self (just the no damage change at first).

A few days later I decided to publish this mod because I figured other people might have wanted to keep the infantry mod, but decided to remove it because of the chip damage. Since I was going to publish this mod for others I decided to also try to improve and change the infantry AI to match better with the no damage change.

It is nice knowing this mod convinced some people to keep or give the infantry mod a shot.

@Kit you should give the Inferno Infantry mod a try, I believe it does exactly what you asked for.
Kit Feb 22, 2023 @ 10:42am 
Me, sitting here wanting the infantry to do more damage because they're already not a threat worthy of me even installing an MG to deal with. I run with player lancemates so the AI ignoring them isn't an issue at all... hopeful you'll publish the "make them meaner" by just at least making their SRMs do proper SRM damage.
Fuhrer_51[RUS] Feb 20, 2023 @ 4:03pm 
You won't believe it, but I just now wanted to remove the mod that adds infantry, because it was more annoying than complementary to the game process, but I stumbled upon this mod. :D
The game is simply not adapted to the presence of infantry in it. But, nevertheless, it would be nice to see some filling of the world, and not just empty locations without scenario productions.