Imperator: Rome

Imperator: Rome

114 ratings
Classical Rework
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650.616 MB
Feb 5, 2023 @ 6:46am
Apr 29, 2023 @ 7:22am
6 Change Notes ( view )

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Classical Rework

Description
A mod to set the start date back to 600 BC and the start of the classical Greek world. Also expands the map to include Sub-Saharan Africa.

Major changes:
- Revised start date, with redrawn borders and nations. Mostly there are more, smaller nations with more land to colonise.
- Expanded the map to include more of Africa and Southeast Asia
- Added specific mission type and wargoal to enable conquering across the Sahara
- Added African Religions and cultures
- Added Military traditions for African nations
- Added Kola nut trade good

An alternative version is available without the map expansion here: https://steamcommunity.com/sharedfiles/filedetails/?id=2968810894

Currently this mod is considered feature complete, though feedback is welcome on any anachronistic events that have been left in. If inspiration strikes or I get a particularly good suggestion I may also expand the scope of the mod.
Popular Discussions View All (1)
1
Jul 7, 2023 @ 5:33pm
Crashing
SnatchelSatchel
105 Comments
awb Mar 7 @ 5:00pm 
why are some of the nations just random letters
IronWolfGaming101 Apr 1, 2024 @ 3:01am 
The game is super slow due to the high amount of nations
CPT.Ramen Jan 8, 2024 @ 3:33pm 
Is there no option to make the great wonders that were removed because of this timeline?
Elessar Jun 30, 2023 @ 6:00pm 
You should add a disclaimer that your mod is broken past 413.
Reapmar May 24, 2023 @ 9:17pm 
Thanks mate! I won't forget to credit you in the description of the mod.
Patch  [author] May 24, 2023 @ 9:01am 
Go for it. I consider this mod an open contribution to the community so feel free to use, add, modify or whatever you want with it. I'd ask for a reference back to the original, but hey, I'm not going to police anything :P
Reapmar May 22, 2023 @ 6:44am 
@Patch Actually, in my spare time, I've mostly been able port your mod to be compatible with the Terra Indomita map with Invictus features included. However, I had to delete and change a lot of files to make everything work and I'm currently still in the process of fixing bugs and readding some of the features of your mod (I had to delete some stuff temporarily like the roman republic mission you made to make everything work). The port is in a playable state and I could release it to the workshop, but I would like your permission first since it is your mod after all. I enjoy playing this mod, but I wanted to add my own ideas and play with some of the features Invictus and Terra Indomita so I decided to attempt to make a port.
Patch  [author] May 21, 2023 @ 10:57am 
I will not be expanding the map. Due to how the map files of fixed size, the only way to extend the map would be to rescale those images, so if i were to expand the map then more and more detail would get lost across the map.
AlphaQmaster May 20, 2023 @ 8:21pm 
will you add china in a future? i know some stuff about migration
Hecleas May 20, 2023 @ 12:54pm 
We have 3D/2D models of units of the time for a better immersion of the time?