Crusader Kings III

Crusader Kings III

185 ratings
Atlantis
7
3
2
5
2
2
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
356.548 MB
Jan 10, 2023 @ 9:04am
Mar 18 @ 2:29pm
9 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Atlantis

Description
This mod adds three new islands in the atlantic ocean, which are uninhabited at the beginning of the game. Following a chain of decisions, you can settle the islands and develop them into the center of an empire. There is also some content outside these main decisions you can discover along the way.

You will have to start a new game.
Compatibility is quite limited, test at your own risk.
This mod is definitely not compatible with any other mod that alters the map.

English is not my first language so there might be some strange descriptions.
Popular Discussions View All (1)
0
Mar 16 @ 1:09pm
Compatibility
Valynduria
93 Comments
Harabec Aug 9 @ 2:20am 
Do you have any intention at present to update this when the new far east expansion comes out?
Valynduria  [author] Jul 9 @ 3:30am 
yes
SnikSnik Jul 7 @ 1:41pm 
hey is this one up to date ?
Valynduria  [author] May 31 @ 11:20am 
When the placeholder Character dies in the siege the Mod won't work properly. I haven't fond a way to make the character immune to death by siege; Weather or not the character dies is random so it should work if you reload and trie again.
Darkwing Phoenix May 31 @ 6:27am 
1.16: I started the war for Atlantis, but it ended inconclusively and landed a character there...

Could we get an update please?
Darkwing Phoenix May 10 @ 8:22pm 
@Skard4Lyfe I'm pretty sure the the decision NEEDS to be taken in order to actually take Atlantis

Don't worry, you automatically declare war for Atlantis (Like a Varangian Adventure) and there's several decisions connected to removing it
Smiley Gordo Apr 6 @ 10:26am 
I dont take the decision and let about 100 yrs go by and decide to take it now that it has AI NPC's in control. I take it. Now every county has a permanent debuff still
Smiley Gordo Apr 5 @ 7:51am 
I take the decision. Siege the central island for 6 months. War ends inconclusively every time. A physical npc controls the island now. Attack and take again. Now I have a tribal county with the uninhabited modifier still in place. How did this help me at all
dawid69929 Mar 18 @ 12:12am 
AYO,UPDATE?!