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Where his this godamn addon haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Not sure why anyone would deconstruct the shelter BEFORE removing items... But yeah, nothing I can do in that department anyway; just how the game handles that logic. Also the sleeping situation, just how the game handles the "marker" since there can't be multiple spots sadly.
Also, it seems like a bug but for the T1 shelter at least, 4x people can sleep in the same bed right on top of each other. While cute, it, uh, seems unintended.
Since you need to research the recipe, you need a workbench and you also need to put that workbench indoors, unless you get a mod that lets you build workbenches outdoors. This means building a small shack or a house in a city. This conflicts with a nomadic playstyle which is why you'd want this in the first place. It seems odd to try 'balance' the 'overpowered' nature of having ready access to a few beds and a shelter wherever you want in this way, especially since it gimps the people who probably want most to be able to set these up whenever from the beginning of the game.
You also need to buy books and research more just to get higher tier shelters. Which again, seems weird, since if I am doing a run where I am a base-builder, I have a home base to return to, and I can use any of the countless available inns in the game to rest in the interim. This devalues shelters and camping, especially since camping leaves you VERY vulnerable.