Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Date.A.Live-TokisakiKurumi Reloaded
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1.979 GB
Dec 9, 2022 @ 5:47am
Dec 7, 2023 @ 10:10am
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Date.A.Live-TokisakiKurumi Reloaded

In 1 collection by IthildinX
IthildinX's Date.A.Live Mods
11 items
Description
Civilization: Carved Emperor
Unlock time for special strategic resources, and a series of special items that use the time.
One's bullet: +1 movement for military units currently located in the city's territory.
Second bullet: -1 movement for enemy military units currently located in the city's territory.
Third bullet: The military unit currently located in the city's territory gains additional combat experience value.
Fourth bullet: Military units currently located in this city's territory are healed every turn.
Five of the bullet: currently located in the city territory of the military unit vision +1.
Sixth bullet: currently located in the city's territory of the enemy's military units vision -1.
Seventh bullet: the current enemy single displacement power of the adjacent nightmare camp is significantly reduced.
Eight of the Bombs: Gain a Nightmare Shadow that does not consume population.
The ninth bullet: gain temporary vision of all cities and city-states.
Bullet of Ten: Increase diplomatic visibility by one level.
Eleventh bullet: Your empire gains two turns of science, culture, gold and faith.
Bullet of Twelve: Other empires lose Science, Culture, Gold, and Faith produced for two turns.

Featured Area: Nightmare Camp
This area replaces the camp and is not limited in population.
When Nightmare Camp and the buildings in this area are completed, you gain a Nightmare Shadow. Units in this area do not cost resources to maintain.

Featured Unit: Nightmare Shadow
A special remote unit with a unique reinforcement tree.
In order to train a Nightmare Shadow, the city must have at least 2 points of population. If you train Nightmare's Shadow in a city created by the Emperor, the city will lose 1 point of population.

Leader: Tokizaki Kenzo
When you kill a unit in battle, you gain 3 time points. Additional time is provided as the population of the capital grows.

Special Item: City of Erosion
A special item of Kenzo Tokizaki that consumes a population in exchange for time and a slight decrease in city loyalty.

Translated with www.DeepL.com/Translator (free version)
Popular Discussions View All (1)
15
May 14 @ 4:52am
錯誤回報(無法開始遊戲、有部分能力失效、etc.)
IthildinX
248 Comments
IthildinX  [author] Apr 4 @ 4:54am 
將軍劊子手那邊更新了 看能不能兼容
Apr 4 @ 2:59am 
谢谢老哥,帮大忙了
IthildinX  [author] Apr 4 @ 1:56am 
另外有個ROUTE_RIVER_ROAD撞車不知道是誰跟誰
大河?
IthildinX  [author] Apr 4 @ 1:55am 
跟將軍劊子手撞車了
那玩意我先做成特色奇觀 後來才抽出來單獨發布的
所以代碼有重疊
Apr 3 @ 8:47pm 
1hnzjdiy1GCBhjEqUdl31pQ 7hri 老哥我打开显示模组冲突,加的一些奇观mod,能帮我看看嘛
H.Humpel Mar 22 @ 7:43am 
No need to. Just use <Replace ...>...</Replace> instead of <Row ...>...</Row> and you should be fine. Then the errors in the modding.log file should disappear, too.
IthildinX  [author] Mar 22 @ 7:33am 
Oh...
So if I remove the English Text will be better?
H.Humpel Mar 22 @ 7:30am 
Well... thanks for pointing me back to my mod :lunar2019laughingpig:
This mod is having some "problems" because of the errors in the XML file mentioned below.
IthildinX  [author] Mar 22 @ 7:14am 
H.Humpel Mar 22 @ 6:33am 
@IthildinX: Nice work :steamthumbsup:
But there are some errors in the "Text/Kurumi_ConfigText.xml" file, which are "confusing" my "Computer Translated Civilizations" mod :
1. there's an un-tagged "A city with a " text just after the "<!-- Lingerie -->" comment
2. the file uses <Row>-tags, which leads to errors if these localization elements already do exist (?). Using <Replace>-tags instead fixes these errors.
It would be nice if you could fix this so the users of my mod will be able to play this mod here in the language of their choice (without hick ups) :steamhappy:.