Train Simulator Classic

Train Simulator Classic

41 ratings
N.S1043 SW1500 BNSF - Stevens Pass - Delta Yard (Stevens Pass? :- Workshop/Store Page/Search)
   
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N.S1043 SW1500 BNSF - Stevens Pass - Delta Yard (Stevens Pass? :- Workshop/Store Page/Search)

In 1 collection by Not.Silent
Marshalling Manifests
10 items
Description
This is the third in a collection of 10 scenarios, where you will drive a EMD SW1500 Switcher, built between 1966 – 74. Total produced: 808.

Each scenario features the SW1500 with a different railroad name, around the US, performing marshalling tasks in various Yards. Switch setting and Tab/Ctrl Tab may be required.

Having done my research, I checked what Train Simulator Classic routes covered pertinent yards for creating this collection, so I believe I am historically correct in what I have created.

Here is a list of the scenarios, highlighting the current railroad or fallen flags, route, and the yard location on the route.

SWITCHER SCENARIOS:
N.S1041 SW1500 Western Pacific Feather River Canyon at Oroville
N.S1042 SW1500 Southern Pacific Donner Pass at Sparks
N.S1043 SW1500 BNSF Stevens Pass at Delta Yard
N.S1044 SW1500 Canadian National Peace River at Roma Junction
N.S1045 SW1500 Union Pacific Sherman Hill at Laramie
N.S1046 SW1500 Southern Norfolk Southern Lines at Salisbury
N.S1047 SW1500 Burlington Northern Granger Heartland at Kansas City
N.S1048 SW1500 FRISCO Granger Heartland at Kansas City
N.S1049 SW1500 Norfolk Southern Horse Horseshoe Curve at Altoona
N.S1050 SW1500 Norfolk Southern Lines Horseshoe Curve at Altoona


Do NOT need the Metropolitan Line!

Best if played from under the 'Standard' scenario Tab not Workshop.

Route: Stevens Pass
Duration: 19 minutes Difficulty: Medium
Scenario: Standard

Extra DLC:
SW1500 Switcher (which comes with all the above 10 flags)

I hope you enjoy it.

Please let me know what you think of the scenario.
13 Comments
Not.Silent  [author] Mar 22 @ 9:25pm 
I am always looking for somewhere on a route with something different.
You found it!
Cheers TERRIFORTAIN.
TERRIFORTAIN Mar 20 @ 7:54am 
Interesting and surprising, but excellent script. Thank you.
Not.Silent  [author] Sep 23, 2024 @ 3:49pm 
I like surprising you arktiem. I was too, when I checked this part of the route, so I thought I must include it. Luckily it worked well.
Thank you for continuing with the collection. I have published No.5 and have nearly finished No. 6.
Have fun.
arktiem Sep 23, 2024 @ 3:01pm 
Well, you always manage to surprise me! You gave me something that, in all the times I have been running train sims, I never got to do before... you gave me a swing bridge! How cool is that! Thank you for giving me such a thrill. I really enjoyed that! I can't wait to see what other surprises you will have next. Another amazing switch job! Take care, my friend, and onto the next one! :choo::chooo::choooo:
RolandBP Dec 20, 2023 @ 4:54pm 
Yes I had noticed. Some road crossings do this as well.
Not.Silent  [author] Dec 19, 2023 @ 8:16pm 
A great bit of track I think. If you look backwards though - the bridge closes on the end of the consist, which is annoying. Luckliy it is only the 'creator' who has seen this happening so far.
Cheers RolandBP.
RolandBP Dec 10, 2023 @ 5:36pm 
I must agree about the Swing Bridge, very interesting addition.
Another interesting shunting job.
Now over to Peace River.
Not.Silent  [author] Dec 24, 2022 @ 5:23am 
No problem robmerlo. It is great isn't it.
robmerlo Dec 23, 2022 @ 9:38pm 
Do not think i have ever used a swing bridge before a very interesting addition to the shunting move well done thank you
Not.Silent  [author] Dec 11, 2022 @ 2:41pm 
As it is there, I thought why not. Cheers Rammy.