Library Of Ruina

Library Of Ruina

67 evaluări
Better Evade vs Evade Clash Animation
   
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21 oct. 2022 la 16:17
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Better Evade vs Evade Clash Animation

Descriere
Currently, when an evade die clashes against another evade die (which becomed a forced draw regardless of results), both combatants simply do their parry animation, along with a *ding* clash sound.

Since it doesn't seem to fit well for two fighters actively trying to evade each other, this mod replaces the default animation with the them dashing past each other instead, using the evasion sound effect instead of the block sound effect.
9 comentarii
ORLANDO 12 iun. 2023 la 22:09 
My problem with this mod rn is that whenever evade vs evade did occur, the animation appeared to have a delay before ending the evade sequence, and the what the delay looks like is that the character stucked for a few seconds, is there a fix to this?
MidnightPhoenix 10 mai 2023 la 15:32 
I got it to work
XDTM  [autor] 10 mai 2023 la 13:40 
It probably needs Basemod to work, did you have it enabled in your modlist?
MidnightPhoenix 9 mai 2023 la 15:51 
I tried using this and it gave an error, even made sure it was the only one subscribed to D:
Bullet Kin 17 dec. 2022 la 15:04 
sometimes, characters will just sort of push up against each other and get stuck for a few seconds. it usually works and looks pretty good, though
Ded Yan 27 nov. 2022 la 6:31 
Nice mod, fights now look even more dynamic
DuneTheWanderer 28 oct. 2022 la 20:14 
It sometimes glitches out if one of the characters in the clash is of unusual size (first noticed it with [Censored] from the Da'at mod) but it doesn't lock up and does look a lot better than them basically smacking foreheads like they were before.
Kim Harley 26 oct. 2022 la 20:53 
Thank you so much for this. I actually apreciate a lot this kind of minor fixes <3
M 21 oct. 2022 la 18:57 
Looks pretty funny ingame.

Thanks for the share~