American Truck Simulator

American Truck Simulator

516 ratings
(ABANDONED) More Cargo for Lowboy
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Type: Cargoes
File Size
Posted
Updated
379.478 MB
Oct 14, 2022 @ 12:52am
Apr 13 @ 5:46pm
111 Change Notes ( view )

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(ABANDONED) More Cargo for Lowboy

Description
WHY ABANDONED? Real life is limiting how much time I have for modding, so this a mod I'm no longer working on :(

IF ANYONE WANTS TO CONTINUE (TAKE OVER) THIS MOD, FEEL FREE.

===== 154 WIP ===== many more cargoes to come
===== PLEASE TEST AND REPORT ISSUES (this is a BETA before I add more cargoes.
===== I appreciate your help testing :) =====

- Custom cargoes exist for ownable and freight-market trailers. Many SCS cargoes are branded (e.g., CAT, Doosan, Hitachi).
- Cargoes are not yet available for traffic and parked trailers

- compatible with Sineptorro Cargo Pack 154+ [ https://steamcommunity.com/workshop/filedetails/?id=3456313255 ]
LOAD ORDER: this mod above Sineptorro's

notes to self/EYT: see local-mod for list of others' cargoes
447 Comments
SpaceCase Apr 23 @ 8:58am 
Yea the Heli's are not showing up but still works Keep Up the Goof Work!
dclawsonokc Apr 19 @ 11:18am 
I don't know about anyone else but the Airport Pusher is not showing on the lowboy for me. Everything else is working great. Thanks for the hard work keeping this mod going.
Hickox Apr 13 @ 11:15pm 
Actual version does not work, neither for freight nor for cargo market.
Latest working version is the one dated 04.04.2025.
Little hint : Even before Game version 1.54 I had some problems with a "lowboys litte rework" additional mod. After deactivation of that mod I had to buy a complete new lowboy fleet to clear these effects. Maybe that is the reason I never had problems with "flying" loads.
My propose: Add an advise to deactivate all lowboy mods which could influence the bodies and to buy a "generic" new fleet.
Please continue work on the base of your version 04.04.2025.
Many thanks
Eddie Yantz  [author] Apr 13 @ 5:33pm 
I'm still sorting out the minutiae of the new cargo system. What I've learned is that SCS now includes acceptable cargo in their body file, so any mod that edits SCS body files creates a mod conflict (i.e., highest enabled mod rules). So I created unique body names to avoid being overwritten by other mods . . . I'm still learning :)
Red Wolf Apr 13 @ 5:19pm 
SCS changed the loads up so all mods that deal with freight have to be changed to work. it's your problem if you don't want to buy a new trailer, not his
Hickox Apr 13 @ 5:16pm 
???
The below reported bug is in the freight market.
Why should I buy new and somehow manipulated owned trailers?
From my point of view the elder version was quite perfect for cargo and freight market with generic SCS bodies.
Eddie Yantz  [author] Apr 13 @ 2:42pm 
To eliminate mod conflicts on owned trailers, I created bodies independent of SCS. Visit the store and buy an SCS/EYT body; they are labeled.

I'm still working on getting loads to be visible on freight-market trailers . . .
Hickox Apr 13 @ 11:22am 
Something very bad happened.
All eyt models are invisible now
Last working version is dated 04.04.2025.
THELEG3ND Apr 11 @ 8:27am 
no worries. we know its a hard job to keep up with all the time. I let my opinion cause I loved this mod and would love to keep it!
Eddie Yantz  [author] Apr 11 @ 6:32am 
I'm aware. I plan to publish a fix within several days. Sorry for the disruption :(