Crusader Kings III

Crusader Kings III

433 rating
obfusCKate - Hidden Information
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Penghargaan
Favorit
Difavoritkan
Batalkan favorit
Ukuran File
Diposting
Diperbarui
4.260 MB
11 Okt 2022 @ 8:19am
20 Mar @ 9:23am
59 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
obfusCKate - Hidden Information

Deskripsi
What this mod does:
This mod obfuscates the information that the character you are playing isn't expected to know like stats of an unknown character or exact chances for schemes, etc. This takes away the feeling of omniscience and delivers a more challenging and roleplay driven experience, more consistent with the game setting.

Discord
https://discord.gg/aakS5jPrdX

You can Buy me a coffee [www.buymeacoffee.com] if you wish

NEW UPDATE - 20 MARCH - Latest Patch 1.12.3


PREVIOUS UPDATE - 21 NOVEMBER - Patch 1.11

This new update brings an array of features that I think will enhance the gameplay experience.Now updated for the "Tours & Tournaments" and "Royal Court" DLC's, thanks to the kind contribution of @Rellom and @v o i d.

1. Meta Traits Visibility Option: Now you can choose to hide certain meta traits, such as fertility (fecund/sterile), loyalty (loyal/disloyal), and intellect (Genius, Imbecile, Dull, etc.). In my opinion, this adds to immersion.

2. Disabling Child Personality Traits Option: With this option active Childhood traits like "Rowdy" will still be displayed, but traits like "deceitful," "temperate," or "chaste" will remain hidden until the characters become adults.

3. Limited Information for Characters: Characters about whom the player knows only basic or minimal information will now only display their physical traits. No more instantaneously knowing the education of a far-away count!

4. Skill Masking Option: Characters may now deceive or be perceived by the player to possess skill values higher (or lower, if they are modest) than their actual skills. This feature is influenced by various factors, such as personalities, skills, and traits.This is not random and depends on several factors, like each one's personalities, skills and traits.
Sorting in "Known Characters list" will sort BY PERCEIVED SKILL VALUE and not by real skill. ;)
(If you enable vanilla sorting, then the skill will be sorted by real value so, you might see a character with a B skill below one with C skill)

5. Expanded Rumours: The world is buzzing with new rumours, including rumours about rulers - the so-called "Fake News." These rumours are based on secrets, hinting at potential secrets characters may possess, without necessarily confirming them. Beware, for even the player can become the subject of rumours, with the likelihood increasing with the number of rivals.

6. Find Spouse Decision: Rely on your trusted advisors, each with their unique approach. Diplomats will seek candidates who bring power and prestige, the Court Physician/Chaplain will focus on fertility, a friend will seek genuine love, and your Spymaster will offer an intriguing list of candidates, but with more information about them.

7. Enhanced Spy Scheme: Starting a Spy Scheme will now prompt your Spymaster to launch the "Find Secrets" task on the target court. Information will from all the court will be gathered

8.Court Physician decision: When deciding to find a physician, the candidates' skills and relevant traits will be displayed

9. Reworked Skill Ranges and obfuscated more numbers: Skill ranges have been tweaked to be more consistent with vanilla values, with the A Skill starting at 25. Prestige, dread, gold and piety will now show descriptive words.

10. Enhanced Character Switching: Added an interaction "Switch Character" that is only available when a character is incapable: Those who like to change characters via the in game menu might have already noticed that when changing, the relations of the previous character will remain, even if you change to an unrelated character. Now, when switching characters via the in-game menu, the previous character's relations will be cleared, and new ones will be established relevant to the character you switch to. This ensures your playthrough stays fresh.

Troubleshoot & compatibility
Read notes on compatibility at the end of description

If you would like to support me...
You can Buy me a coffee [www.buymeacoffee.com] if you wish but, like I mentioned earlier, I work on the mod for enjoyment so, as long as I can, with or without the coffee [www.buymeacoffee.com], if I feel the need to enhance this mod or perfect it, I will be working on it.

One Proud Bavarian review
https://www.youtube.com/watch?v=gkmY-qzTVL4&t=50s

I want a more hardcore experience
You can customize your experience on the game rules

I don't want such an hardcore experience. I only wanted to hide some traits
Check my other ultra light weight mod "Hide That Trait" here . This mod will add a single rule to CK3 that allows you to hide fertility, loyalty or both types of traits.


This mod adds allows you to take notes and access a personal memorandum that lists all characters with whom you have memories or notes on.

This mod adds "Personal Discovery" decision that an adult character player can take every 20 years, allowing them to embrace self-discovery and choose their ♥♥♥♥♥♥ preference (change in game sexuality).

And check out my other mod CK3 Music Control
CK3 Music Control . This mod adds a next song button and a toggable, playable, movable and configurable playlist.

See the post on detailed information and tips about obfusCKate here


Game version
latest

Languages:
If you are not playing in english, some information might be shown.
Text is fully localized so it will be easy to translate for anyone who wants it.

Additional notes:
Tooltips in the game explain most changes

Compatibility
This mod must be last on load order
This mod is expected to be FULLY compatible with mods that only add flavour like RICE, etc
This mod will most certainly have major compatibility issues with overhauls and mods that change the UI, game rules or schemes

IMHO: I made this Patch for compatibility with In My Humble Opinion (PENDING UPDATE)


Translation:
German: Thanks to user Smitty Werbenjägermanjensen : https://steamcommunity.com/sharedfiles/filedetails/?id=3013023799
Chinese: Thanks to user Concubine Moon :https://steamcommunity.com/sharedfiles/filedetails/?id=2875456658
Diskusi Populer Lihat Semua (7)
64
12 Apr @ 5:57am
MOD features and tips
Jp78
26
21 Feb @ 5:31am
GUI Bug
Yoghurtritter
4
10 Feb @ 5:27pm
dont work in multi ?
EnzoZoestar
1.333 Komentar
Jp78  [pembuat] 3 jam yang lalu 
Thought so
Sonotos 4 jam yang lalu 
ok i tested it. it wasnt your mods fault. It was the mod Better Marriage (AI)... which messes also with non AI.. meaning you cant marry if too old.. sorry for false bug report
Jp78  [pembuat] 22 Jun @ 6:56am 
Have you tried with only this mod enabled? This mod does not mess with marriage mechanics.
Sonotos 22 Jun @ 4:48am 
jo Jp78 pretty sure its a bug with the marriage, maybe you could check
i have two dead spouses, i can toggle between them, but not remarry. i can remarry as long as i only have one dead spouse.. seems the two slots (living, dead spouse) are both locked by dead ones.. can also give you savegame if needed
Jp78  [pembuat] 20 Jun @ 5:52am 
It could be a conflict. It's easy to check, you just load that save game with only this mod enabled.
Found a bug:
In the peace menu, when offering demanding a hostage, I am able to see the stats of the prospecting individual being used for collateral.

If this is actually a mod conflict somewhere in my labyrinthine modlist, I do apologize in advance.
Jp78  [pembuat] 14 Jun @ 10:40am 
Hum... I don't Know if the situations you described are due to the mod (except the portrait one)
Sonotos 14 Jun @ 4:57am 
o) in my latest run on newest patch i had multiple occasions where my spouse "died in sleep" (death tooltip) with following result:
- spouse portrait went into unknown state
- was not possible to re-marry

o) also wasnt able to use the reinsate accolade decision despite it being "inactive"

> sometimes seems like info is obfusCKated from the game itself :D
Jp78  [pembuat] 12 Jun @ 7:52am 
@DakkaDon, as for the portraits of dead characters, I would have to change a lot of code so I might as well keep it as it is.
About the emissary, I understand that it can be difficult to have acceptances but if I make it too easy then there is the reverse of the coin which is having a "cheat" in game since some people could not resist abusing it...
DakkaDon 12 Jun @ 6:40am 
Final touch, 'accept emissary' should have its acceptance buffed. For example as a single duchess I am trying to send emissaries to eligible single counts and dukes. Historically this marriage market would be a total feeding frenzy. As it stands I'm 300 gold down and had 3 likely acceptances end in stress boosting rejections. It's just not plausible.