Crusader Kings III

Crusader Kings III

obfusCKate - Hidden Information
Showing 1-10 of 69 entries
< 1  2  3  4  5  6  7 >
Update: Dec 18, 2024 @ 7:20am

Fixed an issue with the seduce scheme

Update: Dec 1, 2024 @ 5:44pm

Fixed the sorting order when opening the appoint councillor window to always sort by age

Update: Dec 1, 2024 @ 12:07am

Removed an unneeded variable to save space

Update: Nov 30, 2024 @ 3:03pm

- tweaked some conditions for information visibility considering both the closeness and the length of the relationship, as well as the personality of the character your player character interacts with.

Update: Nov 28, 2024 @ 4:02pm

Fixed an issue about how the information should be shown for newly appointed councillors that have just arrived at court

Update: Nov 28, 2024 @ 8:19am

- a series of new implementations

Update: Oct 31, 2024 @ 11:36am

- hidden some data that should be hidden
- Hidden other characters memories
- hidden barbershop for unknown characters
- Hidden courtiers and guests from the "courtier" tab in the character window when they are unknown.
- hidden number of courtiers.
- Hidden relations and diplomacy items of unknown characters. An Irish count should not know that a byzantine Duke has a lover.
- Dinasty trees are only accessible if the house is that of player of there is a significant level of fame

Update: Oct 30, 2024 @ 11:05am

- Hidden values of influence and governor efficiency
- Added a character interaction to landless adventurers: "Request Audience" that works similar to the "Send Emissary" interaction
- Tried to implement mechanics so that landless adventurers gather knowledge thorugh interactions.

Update: Oct 27, 2024 @ 5:09pm

- Fixed an issue where the agents contribution to a scheme would show exact percentages. Now shows "low", "avrg" and "high"
- Fixed an ugly old problem where a portrait glow would overlap into another when selecting a marriage candidate.
- Hidden army info and portraits for unknown characters in the war overview screen

Update: Oct 26, 2024 @ 7:14pm