Project Zomboid

Project Zomboid

571 ratings
Muldraugh - West outskirts Shipping Company.
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4.411 MB
Oct 7, 2022 @ 2:06pm
Oct 13, 2022 @ 3:12am
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Muldraugh - West outskirts Shipping Company.

Description
A Shipping Company on the western outskirts of Muldraugh, could be great for looting, or setting up a base.
A small Gas station and Military Outpost are also located nearby.


It has a spawn point but that's just more so you can get to the area quick to have a look around. You will spawn on the main road just down from the gas station.

This is my first ever map so any feedback, tips and trick for improvements etc are welcome.

Special thanks to Daddy Dirk, Dylan and throttlekitty for the amazing tile packs!

Cell 32x32

Workshop ID: 2872461779
Mod ID: Muldraugh-Westoutskirts ShippingCo
Map Folder: Westoutskirts-shippingCo
119 Comments
Sicroto Aug 25 @ 2:19pm 
honestly my favorite map.
Martis Aug 16 @ 7:54am 
@KEEP3R Well, what? When are you going to make a map?
PFVTankGuy Jul 10 @ 2:26pm 
@REEP3R do you plan to release the 2nd map for build 41 after the 42 stable release?
purpelhaze_943 May 10 @ 4:12am 
Unfortunately, it doesn't spawn on the map for me, and I don't have any other mod that would change anything there.
and of course I also installed these mods
- Daddy Dirkie's tiles
- Dylan's Tile Pack
- throttlekitty's tiles
Martis Apr 5 @ 10:18am 
@KEEP3R hey, big MF, If you don't make me a card, I won't give you a case of vodka! VODKA!
REEP3R  [author] Apr 5 @ 3:54am 
@Martis I've looked into removing the tile packs, one of them (dirks tiles) is a must for some of my buildings and would require alot of rework. I would lose the "fake" raised floor and steps in the warehouse. I plan on removing the other 2 even if they get updated.
In regards to new areas, rooms, basements etc, I have an expanded 2nd map that was ready to go when 42 unstable released. I've put that on hold for now until 42 stable and the new version of the editor are out so I can add too and make some changes.

I don't think the tiles packs will be getting an update until we get the new version of the editor and that's more than likely after 42 stable release.
If the tile packs get updated before then, I will updated this map so it works on 42 but if not, I'll be waiting for the new editor to remove them and sort it out.
Martis Apr 1 @ 12:50pm 
@REEP3R, If these tiles are not updated? Maybe they should be replaced with standard ones?
Martis Apr 1 @ 12:43pm 
@REEP3R, What about the upgrade ideas? For example, a generator room, a basement, an underground passage from one base to another (or a gas station), any of your ideas
Martis Apr 1 @ 12:41pm 
@REEP3R, God bless you :steamthumbsup:
REEP3R  [author] Mar 28 @ 7:40am 
@Martis I'm just waiting on the tile packs to be updated.