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If it's still an issue, I would just disable bots from using the weapon under the "Weapon Switch" tab (particularly the primary slot variant, which is listed under the "Tankgewehr" tag).
Don't get me wrong, this is a great weapon, but the problem is that if one of the teams gets it, the opposing teams vehicles get destroyed almost isntanly most of the time
Looking closely now, it does actually have one.
Now that you've pointed it out, I'll experiment a bit and see if I can recreate the proper tracer and make it look good.
Then again, I do personally like the "no bullet tracer + impact particles" look, so no promises.