Garry's Mod

Garry's Mod

1,302 ratings
CoD: Modern Warfare - Shadow Company Mil-Sim (V2) [PM/NPC]
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
230.691 MB
Sep 6, 2022 @ 5:47pm
Apr 7, 2023 @ 2:21pm
9 Change Notes ( view )

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CoD: Modern Warfare - Shadow Company Mil-Sim (V2) [PM/NPC]

In 2 collections by Bread
Bread's Addons
23 items
Bread's Shadow Company Models
9 items
Description
Models Included
  • Playermodel directly from Modern Warfare 2019, with the highest quality materials exportable.
  • Ragdoll (bread/cod/characters/milsim/shadow_company.mdl)
  • Friendly and Hostile NPCs (Under the Shadow Company tab)
  • C_hands.

Model Features
  • Bodygroups for personalization.
  • Jiggle Bones for body gear.
  • Finger posing
  • Eye posing
  • Hitboxes for combat.

Credits
Me: Exporting assets, Importing assets
Kuma7: Physics model, assistance in original port
Model and textures: Activision, Infinity Ward
Greyhound/Parasyte/GameImageUtil: Scobalula
MWB Materials: Mushroomguy
Viewhand rig: WideAssPenguin
Weapons used in screenshots: Modern Warfare 2019 SWEPs
Third Person Addon: Simple ThirdPerson - Sliders & Fixes!
Playermodel selector: Black Autumn Playermodel Selector
Map: de_nuke

Please do not republish any asset used in my addons without my explicit permission.
Popular Discussions View All (1)
0
Apr 14, 2023 @ 1:52pm
hands kinda funky with ArcCW
-Helic0-
137 Comments
tcx ✓ Oct 30, 2024 @ 12:31pm 
crashed my game 6 times
Ajiliffe Aug 19, 2024 @ 8:06am 
imba :steamthumbsup::steamhappy:
C1TY™ Feb 7, 2024 @ 12:43pm 
c_hands are missing
sAbbT Oct 20, 2023 @ 3:27pm 
es perfecto, cada minúsculo detalle es perfecto
doggodiggin Sep 19, 2023 @ 1:45pm 
ah okay
Bread  [author] Sep 18, 2023 @ 3:48pm 
no
doggodiggin Sep 18, 2023 @ 12:22pm 
can you make this work with arc9?
biz Sep 16, 2023 @ 11:27am 
best boi
certifiedshab Sep 10, 2023 @ 11:40am 
do npcs of this spawn with random bodygroups?
Whispy Apr 21, 2023 @ 7:24pm 
So, I did notice something off, While using arc9 guns, I noticed that the sleeves, particularly the end of them, do not move with the rest of the arm in the third person animations. Not sure what's going on there, but yeah, that's a problem