Total War: WARHAMMER III

Total War: WARHAMMER III

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High Elves - New Faction Colors - v.1.3
   
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graphical
Tags: mod
File Size
Posted
Updated
339.075 MB
Aug 31, 2022 @ 10:55am
Nov 28, 2024 @ 12:11pm
13 Change Notes ( view )

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High Elves - New Faction Colors - v.1.3

In 1 collection by Delta_BOSS
DB: WH3 MODS
7 items
Description
Updated to version 1.3

What's new:
- All Elven factions recolored
- About 90% of all texture masks redone, using in-game RGB channels to get 3 colors (colored gems)
- All Elven factions with unique colors, so there shouldn't be too much confusion
- MORE colors on some units, especially cavalry!

Note: this mod edits files about textures, masks, and xml meterials (very important), so make sure it loads after. It uses the 3 color channels, so you might want to delete through RPFM this folder, "factions_tables", from other mods that have it for no reason unless it's a recolor mod, or Radious... (ONLY IF OTHER MOD AFFECTS ELVEN FACTION)

I don't know if Radious will update his mods by removing the data table factions_tables, so until then it's up to you to do it for compatibility purposes.

Should be compatible with Hooveric Reskin without problem.

Note: various updates, such as new look for units, new shield patern, etc., will follow separately to maximize compatibility with other mods.

...

NEW: Longer Spear mod - spears of 8ft long... and reshaped!
https://steamcommunity.com/sharedfiles/filedetails/?id=2869025240

WIP Mod Preview:
https://steamcommunity.com/sharedfiles/filedetails/?id=2868675255

...

v.1.2

NOW THREE (3) COLORS!!!

- Shield crest is now colored, inspired by WH2 opening cinematic!!!

LOD: I suggest to use a LOD mod to remove the LOD on distant units.

109 Comments
leek Jan 31 @ 8:23am 
yesyes!!
Delta_BOSS  [author] Jan 20 @ 4:39pm 
@jasonlawton12345

When the mod was W.I.P., Knights of Caledor had glowing Green swords and spears! ... because of the texture mask file issue with the faction_tables. It's was cool, but not the desired effect.

This mod replaces vanilla mask files in order to use 3 colors for the factions and not only two...

Vanilla game doesn't use the 3 channels that much or effectively, only 2. I unlocked the 3rd channel for the textures and it worked. Channels are: R/G/B .

If the other mods use a blue mask for the swords, the swords will take the gem color, which in many cases red. If I remember. vanilla faction_tables_data 3rd channel was set to all black, so even if the texture mask file used Blue, it wasn't taking a specific color and swords & spears were even darker instead of silver (I noticed).

I hope it helps you understand that my mod is quite solid, and it's probably the other mods that need a fix..
jasonlawton12345 Jan 20 @ 12:24pm 
sorry for late reply.
I would like to apologise for my previous comment.

Basically i Have used this mod for awhile while using unit mods....... For some unknown reason this mod turns the swords of the other mods red..... i have played around and used other mod units and this mod to see what happens and it seems this mod does not work with other mods.

other than that this mod is amazing especially for avelorn.
Delta_BOSS  [author] Jan 19 @ 10:07am 
@jasonlawton12345

Please add a bit more details about which units, which factions, and a screenshot if possible.

Thanks
jasonlawton12345 Jan 16 @ 1:36pm 
Please update....... some units now have bright red weapons :(
LimeUser Nov 28, 2024 @ 3:15pm 
Next update: lions have glow blocking entire screen for extra difficulty
Delta_BOSS  [author] Nov 28, 2024 @ 12:18pm 
NEW FIX: War Lions aren't radioactive anymore.
- Updated mask files.

Thanks to @Dragon0TWest for pointing the problem.
Dragon0TWest Nov 28, 2024 @ 11:13am 
@Delta_BOSS

I just realized the confusion i might have caused. i use white lions interchangeably between both

i wonder they chose a green mask
Delta_BOSS  [author] Nov 28, 2024 @ 9:33am 
@TorgueUser

The Skavens are behind this scheme: green radioactive lions!
LimeUser Nov 28, 2024 @ 9:26am 
Radioactive kitties