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When the mod was W.I.P., Knights of Caledor had glowing Green swords and spears! ... because of the texture mask file issue with the faction_tables. It's was cool, but not the desired effect.
This mod replaces vanilla mask files in order to use 3 colors for the factions and not only two...
Vanilla game doesn't use the 3 channels that much or effectively, only 2. I unlocked the 3rd channel for the textures and it worked. Channels are: R/G/B .
If the other mods use a blue mask for the swords, the swords will take the gem color, which in many cases red. If I remember. vanilla faction_tables_data 3rd channel was set to all black, so even if the texture mask file used Blue, it wasn't taking a specific color and swords & spears were even darker instead of silver (I noticed).
I hope it helps you understand that my mod is quite solid, and it's probably the other mods that need a fix..
I would like to apologise for my previous comment.
Basically i Have used this mod for awhile while using unit mods....... For some unknown reason this mod turns the swords of the other mods red..... i have played around and used other mod units and this mod to see what happens and it seems this mod does not work with other mods.
other than that this mod is amazing especially for avelorn.
Please add a bit more details about which units, which factions, and a screenshot if possible.
Thanks
- Updated mask files.
Thanks to @Dragon0TWest for pointing the problem.
I just realized the confusion i might have caused. i use white lions interchangeably between both
i wonder they chose a green mask
The Skavens are behind this scheme: green radioactive lions!