Total War: WARHAMMER III

Total War: WARHAMMER III

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Children of the Woods (Immortal Empires Edition)
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132.834 MB
Aug 29, 2022 @ 6:39am
Jan 12 @ 11:22pm
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Children of the Woods (Immortal Empires Edition)

Description
"Fear the forest."

Children of the Woods - IMMORTAL EMPIRES Edition

Inspired by horror films, european pagan imagery, slavic folklore, as well as games like The Witcher 3, this mod adds 4 new units into the game, distributed across 3 factions - Wood Elves, Kislev and Beastmen, with a special exception for Drycha who gets all of them since this mod was catered especially for her.



Celebrants



"Gustav, I've been hearing it again. The cacophonous chanting and laughter beyond the nearby shrubbery. I have been tormented by this noise for a fortnite, and I feel it's getting louder and louder near my farm; I have to go file a complaint to the ealdorman."

Celebrants are a ferocious band of revelers who prowl the forests of Athel Loren and beyond. It is unsure if they are of elven blood and their allegiance is a mystery even to their own woodland kin; what is certain is that their macabre festivities are a nightmare to witness.

These units are unbreakable and have frenzy, making them ideal for charging into the fray against the enemy's defensive battle lines. Their twisted yet graceful forms when gyrating wildly in the heat of battle can befuddle enemies and lower their chance to hit but their crude weapons, however, deal low AP damage so they will perform poorly against heavily armored units or monsters.

Varcolacs



On lonely woodlands and forsaken groves, travelers would whisper tales of howls that echo deep within the dark; such howls said to hint a pang of despair and rage.

Varcolacs are the unfortunate and cursed souls, whether through their own volition or not, that dwell in the most remote and abandoned corners of the deep wood; hoping that nature herself ends their misery. However, if prey is nearby, these hulking lycanthropes will immediately be taken over by their ravenous bloodlust and will not hesitate to brutally consume it.

Much like their northern Skinwolf counterparts, Varcolacs are an agile monstrous infantry unit best used to stalk and hunt unwary targets and destroying them in surprise. While Skinwolves specialize against large units, Varcolacs are more deadly against infantry. They are especially very effective ripping into the enemy's artillery and ranged units.

Ancient Leshii



"Leonne, my boy. Don't you find it a bit strange that there's been a lot of animals gathering around that tree stump lately? W-Wait...do you know where our goat went?"

Said to haunt Kislev's tundras and forests, the Leshii are malevolent woodland spirits who love to play tricks on humans, although the degrees of their mischievousness vary wildly from being relatively harmless to grisly fatal. Empowered with time and the elements, Ancient Leshii are told to be able to command even the beasts of the forest.

Ancient Leshii are sturdy spellcasters in wooden form, being able to cast flock of doom, the withering and also summon a unit of giant wolves to aid it in battle. In melee, they can also inflict poison with their attacks.

Wildwood Fiend



This accursed abomination, twisted by chaos and nature's own hatred, stalks the haunted, forbidden forest of Cythral. Its maddening gaze is said to turn most men insane.

The Wildwood Fiend is an engine of destruction, driven purely by pure chaotic instinct. Like a lot of twisted creatures of the forest during the corruption of Coeddil, such beasts like these were imprisoned in Cythral and are forever guarded by its wildwood wardens to ensure that they don't wreak havoc and spread their malign taint throughout Athel Loren.

Wildwood Fiends are such a damning creature that even its very presence can cause nearby units to kill themselves and lower their melee defense. It also possesses a demonic third eye that can cause units to rampage.

These monsters are best used against large infantry blocks to inflict massive burst damage as their poor health and weak stats make them poor fighters against other monsters or duelists in prolonged solo combat.

Recruitment

The units in this mod are spread between Wood Elves, Kislev and Beastmen.

Wood Elves have access to Celebrants and Ancient Leshii, available to the following buildings:




Drycha on the other hand has access to all 4 units, through her special building chain.



Beastmen have access to Varcolacs and Wildwood Fiends, as seen below through their special Rewards of Dread horde recruitment:



UPDATE
Mother Ostankya of Kislev has access to Varcolacs, Wildwood Fiends and Leshies, available for recruitment at the Woods building chain.

***

Enjoy.

CREDITS

- Special thanks to @thenuminousone#1173 for the new unit cards
190 Comments
Commissar-FemBoi Apr 8 @ 1:10am 
fyi to anyone curious all this modders content still works fine as of update 6.1
Commissar-FemBoi Apr 8 @ 12:45am 
<3 this mod creator made some of the best content if they abandon it hopefully another modder picks it up these mods are to fun to play <3
Cheeseberg Mar 31 @ 6:00am 
pls Don't make this great work go to waste
Canadian Leaves Mar 27 @ 6:48pm 
please update guys))
Super Cadet Mar 26 @ 8:33am 
big old ugly witch got updated
agent.theory Mar 25 @ 4:24pm 
Crashes the game in version 6.10. Worked great before that.
Sombidy Jan 24 @ 10:28am 
updated for 6.0?
ggyyuullaa Jan 12 @ 1:07am 
May I know if any update is on the way? I don't mind waiting a bit more.
kiro72727 Jan 7 @ 11:23am 
Can you do Geralt and other heroes Witcher 3?
oceas Dec 27, 2024 @ 4:37pm 
does it work in multy?