Total War: WARHAMMER III

Total War: WARHAMMER III

913 evaluări
Red Eyed Skaven 2.0 Reskin
4
7
3
3
3
2
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
graphical
Etichete: mod
Dimensiunea fișierului
Postat
Actualizat
102.865 MB
27 aug. 2022 la 23:04
4 iun. la 16:27
10 notițe privind schimbările ( vizionare )

Abonează-te pentru a descărca
Red Eyed Skaven 2.0 Reskin

Descriere
This mod reskins Skaven troops (where applicable) to have luminescent red eyes.

The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. There is also an unintentional 'bloom' effect that occurs in part because of the varying eye models across the Skaven, so for some units under the right lighting you can get a really neat Vermintide 2 vibe going on with their eyes.

Any Skaven RoRs that already had differently colored eyes I have not altered, the same with weapon teams wearing goggles and Ikit Claw. There are numerous Skaven variants with dead eyes or metal replacements, these too have also not been altered.

CHANGES (other than glowing red eyes):
-Stormvermin no longer have oxidized/rusted out armor. I never liked this visual touch for a Skaven caste that has first dibs on the best armor.

-Throt has correct porthole/unit card eye color now.

-Deathmaster Snikch already had glowing eyes, I enhanced the redness on them so they look more like they do on his unit card.

-Red dot texture glitch removed from Hellpit Abomination.

-All Eshin Sorcerers are either blind or have warpstones jammed in their eyes, it was too much hassle getting the few variants that had a functioning eye to glow.

-All Gutter Runners have red eyes, Night Runners and Death Runners have quite a few single blind eye variants among them reflecting their greater experience and survived injuries.

-At the moment, no team colors on the head parts for Skaven Slaves and Clan Rats. I have given them drab brown colors by the moment so they're not a bunch of white hooded rats. Will fix in the future when I have more time.

-Skaven Chieftain in Custom Battle was switched out for a Chieftain variant that has visible eyes (and cooler head gear IMO)

-Only one Plague Priest hero variant has glowing red eyes, the other is blind and the other has rotting eyes.
-----------

This mod should also be a lot more compatible with other Skaven graphic overhauls than the previous WH2 version, as it touches very few textures or variant definitions.
169 comentarii
GunKing  [autor] 8 iun. la 3:05 
@RatKnight
Hello! I won't be changing anything. Many, including myself, are of the opinion that actual glowing is better.

Still, if missing 3-4 head variants across an entire race that has 50+ head variants across all its units equates to the mod having "so many problems", anyone is welcome to import the TWW2 version.

It just won't be me lol
RatKnight 7 iun. la 23:44 
Hello again!
I recently launched TWW2 and noticed that your mod for red eyes on skaven works fine there, without losing model variations. And there, in essence, the textures of the eyes were simply redrawn without adding a glow effect.
Maybe it makes sense not to add a glow effect, and do it like in TWW2, because the skaven eyes looked even better.

TWW2:
https://steamuserimages-a.akamaihd.net/ugc/2501266695532479221/FB9749617B854EB839549A998675E47493AFCBDF/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

TWW3:
https://steamuserimages-a.akamaihd.net/ugc/2501266695532480740/CE646813867C0633908BCB8693F8FFEEFD256E49/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Of course, it's up to you, but it's just a shame that in TWW3 the red eyes mod for skaven has so many problems.
Once again I apologize for bothering you.
GunKing  [autor] 4 iun. la 16:29 
Mod is updated again.

Regrettably I couldn't fix the rat heads, I went through all the most common culprits and solutions, but nothing worked. So I had to remove most of the open face variants, now they are all ninja mode, but displaying properly.
GunKing  [autor] 4 iun. la 10:54 
@RatKnight
Thanks, I'll look into it.
GunKing  [autor] 2 iun. la 20:32 
Mod is updated.

Clan Rat RoR and Death Runner RoR visual glitches are fixed.
GunKing  [autor] 2 iun. la 17:32 
@RatKnight
Good day!

I won't be fixing Natty Buboe Sharpshooters because it's not bugged.

Those glitched variants I will remove from the mod when I can, in a few hours hopefully.
GunKing  [autor] 21 mai la 0:04 
@Mr_clean91
Probably not.
Mr_clean91 20 mai la 20:26 
@GunKing, since no one answered before, this is compatible with Hooveric. I have this loaded first