Total War: WARHAMMER III

Total War: WARHAMMER III

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Arkhan the Black: Expanded
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Tags: mod
File Size
Posted
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17.415 MB
Aug 22, 2022 @ 2:01pm
Jul 8 @ 8:49am
74 Change Notes ( view )

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Arkhan the Black: Expanded

Description
Version: 2.1.3





This is the vanilla version of Arkhan the Black: Expanded for Total War: Warhammer III.

This mod adds new technologies, skills and abilities to Lords & Heroes. Arkhan also has his own variants of the vanilla Tomb King units with unique unit cards and a mirrored Realm of Souls ability with a different visual effect. Also included are new buildings that allow recruitment for additional units not found amongst the other Tomb King factions.












Lore of Vampires
Tomb Kings: Extended
SFO
Radious Submod



Please report bugs here.

I could not have done this mod without the help of other amazing modders from C&C Modding Den! Come join me and chat with other modders. C&C Modding Den[discord.gg]

I'd also like to say a bit thank you to everyone who's helped me over the years; notably: im_mortal All is Dust

All images and assets used on this page are property of Creative Assembly.


Popular Discussions View All (9)
111
Jul 7 @ 8:39am
PINNED: Bugs
Stephen
1
Jun 27 @ 10:12am
PINNED: Preliminary Version 3.0 Patch Notes
Stephen
4
Sep 22, 2024 @ 10:03am
Preliminary Version 2.0 Patch Notes
Stephen
908 Comments
Stephen  [author] Jul 26 @ 9:31am 
No worries mate, glad you sorted it :D
654099326 Jul 26 @ 9:10am 
i know what's going on now , after i take down all the mod except yours , i find out your mod is perfectly fine , turns out it's another mod that overwrite your date , make the Mortis Engine building has different function and unit recruitment , hahaha
Stephen  [author] Jul 26 @ 3:35am 
It's recruitable from the Estate building chain, which comes under infrastructure.
654099326 Jul 26 @ 1:15am 
have a question which is about recruitment , can't find any "normal" way to recruit Mortis Engine , is that unit need some condition like Special building ?
Stephen  [author] Jul 8 @ 10:09am 
Yeah, you've reported that already. Will be added to the next major update.
Irradiated_Haggis Jul 8 @ 9:25am 
The Strigoi Ghoul King appears to have no text on the unit card where you would normally see things like "Spellcaster" "Duellist" "Anti-Infantry" "Armored", etc.
Drewdat72903 Jul 1 @ 11:03am 
Thank you, sorry if someone already asked you this. I tired looking through the comments.
I realized the black coach was from the tomb kings extended mod, thought it'd be recruitable through a building chain, but maybe one of my other mods is affecting it.
Stephen  [author] Jul 1 @ 10:58am 
Thanks! The Black Coach is not in this mod. Currently, Vargheists can only be recruited from 2 landmarks and zombies are recruited from the growth building.
Drewdat72903 Jul 1 @ 10:36am 
Love the mod, just wondering what units were supposed to be able to recruit from the carrion lairs? Noticed a lot of vampire units like zombies, Varghiests, and the Black Coach are in the extended roster but unavailable for recruitment
Stephen  [author] May 31 @ 5:17am 
I could certainly take a look, yup.