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What I might do, to make this mod more easily compatible, could be to remove the new religions and replace them with druidic and hellenic, with the venetic deities being kept as cultural deities within the druidic faith (in this case I would revert the etruscan faith to vanilla Invictus, and change the venetic and rhaetians faiths to druidic, as these groups were not at all influenced by the greeks before they were assimilated by the romans, but the Veneti at least did worship several Celtic gods).
this mod seemed to be the culprit in my problem, would changing the load order (i had it near the bottom) help or is it conflicting with one of the mods im using ?
I have two suggestions, if you didn't already think them up:
- Please make a more fitting CoA, the vanilla is random generated (and even identical to the Parthia one), I'd make it a white prancing horse on a light blue background, as in the flavour intro from Invictus;
- I think that Altinum, despite being an important emporium, shouldn't be the city and capital, but this role should be up to Patavium, which was the city mythically founded by Antenores and at the time of Livy was the second wealthiest city in the Res Publica after Rome.
Keep up the good work.
Eventually I started reading academic papers to remake the mod (the one that I made for CK3) in a much more accurate way, basing everything I could on these sources, and once I was relatively satisfied with the one for CK3 I uploaded it to the Steam Workshop (and later this one for Imperator Rome, at the suggestion of someone else).