Stellaris

Stellaris

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Sector Shaping
   
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Tags: Sectors
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155.381 KB
25. juli 2022 kl. 13:43
29. dec. 2022 kl. 7:38
7 ændringsbemærkninger ( vis )

Abonner for at downloade
Sector Shaping

Beskrivelse
A mod that allows custom sector shapes via a star system decision.
Blatantly copied and updated from the [IRM] https://steamcommunity.com/sharedfiles/filedetails/?id=771132431 mod by Iyur.

Limits: Currently only 10 sectors

Mod Compatibility:
Overrides:
- common/sector_types/00_core.txt
- common/sector_types/01_other.txt

TODO:
Test mulitplayer compat

Deprecated as of 3.8, as there is now a Sector Editor in vanilla stellaris!
28 kommentarer
oniris 9. maj 2023 kl. 8:12 
I get 'module disabled'
Allein 9. apr. 2023 kl. 20:04 
Also I just figured out how to use this mod (was fumbling around with the buttons until I figured out how it worked) and my god this easily my favorite mod now. Why? Because sector management! I can finally manage sectors again!
Allein 9. apr. 2023 kl. 20:03 
You need to refresh the screen
Skipper 27. feb. 2023 kl. 12:26 
Doesn't really work. When I click 'manage system' all of the options on their are greyed out and when hovered over them they say 'module disabled'
Walayimuna 17. feb. 2023 kl. 5:23 
The current version of this mod makes the game borderline unplayable, there's a bug that when you finish terraforming a planet, it removes the sector, and you have to delete another sector in order to recreate it.

That means if you have a large empire, about every single time you terraform a planet and it unearths primitives, it'll delete your capital system, and if you had edited the system to make it larger because of the arbitrary max 10 sector limitation, you need to manually edit and recreate the sector.

By itself this would be a major letdown, since it requires 6 clicks to add a single system to a sector, if you had a sector with like 30 systems, 180 clicks.

Now add to it the fact that I'm physically disabled and take around 10 seconds because of my disability to add a single system to a sector.

The lack of a base game way to edit the systems on your sector is infuriating, however the current version of this mod does not solve this problem.
Walayimuna 15. feb. 2023 kl. 3:34 
Is there a way to increase the amount of sectors?
Void 14. feb. 2023 kl. 1:14 
Works now. Thanks!
ѕ¢ιѕηєяΩмΛм  [ophavsmand] 13. feb. 2023 kl. 11:21 
@Void thats weird, there should be no way to disable the module without the use of the console. If you are willing to use the console you can trigger the event "scis_sector_shaping.91" where you can enable/disable the module.
凸 (艹皿艹 ) 凸 13. feb. 2023 kl. 1:04 
how to use this mod?
Void 12. feb. 2023 kl. 23:00 
When I bring up the decisions window for the mod, I can't do anything. What I presume are the buttons that allow for functionality are grey'd out. Hovering over them makes a tooltip appear that says "Module is Disabled."