RimWorld
33 avaliações
Hide Blueprints
   
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Mod, 1.3, 1.4, 1.5
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892.921 KB
16 jul. 2022 às 20:00
23 dez. 2024 às 2:58
10 notas de alterações ( ver )

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Hide Blueprints

Descrição
Adds a toggle button to hide all blueprint ghosts, so that it is easier to see what is already there.

There is a keybind for the toggle, but it is not bound to any key per default.

In the settings, you can choose in what ways hidden blueprints should be interactable and if they should be automatically shown when placing new blueprints or when simply having the Architect menu open.
46 comentários
Kathanon  [autor] 24 dez. 2024 às 20:47 
No, but that actually sounds like a plus.
Schockocraft 24 dez. 2024 às 18:26 
Is it intentional that bridge blueprints are still visible when floor tiles are hidden?
Schockocraft 24 dez. 2024 às 2:58 
Works! :3
Kathanon  [autor] 23 dez. 2024 às 3:00 
Update:
- Fixed bug causing "floors only" option not to affect if the blueprint could be selected.
Kathanon  [autor] 23 dez. 2024 às 2:31 
Hm. That is a bug, the two modes on that is the first two you listed. I'll take a look.
Schockocraft 23 dez. 2024 às 0:06 
Enabled the mod now, the non-floor blueprints are still not selectable, even if they are still visible (Not even with opened architect menu). Not a big problem, but maybe something to fix :D

Maybe change the "Hidden Blueprints Selectable" option into a 3-way option? (is that possible?)
"All Blueprints selectable"
"Only Visible Blueprints Selectable"
"No Blueprints Selectable"
Schockocraft 22 dez. 2024 às 13:37 
Heck Yeah! Thanks :3
Kathanon  [autor] 22 dez. 2024 às 8:45 
Update:
- Added option to only affect floor blueprints.

Here you go. :)
Kathanon  [autor] 22 dez. 2024 às 6:50 
Nope, but that is a good suggestion. I'll consider adding an option for it.
Schockocraft 22 dez. 2024 às 4:17 
Is there a version of this for floor blueprints only? (Tiles/Flagstone/Wood/Straw/Concrete)
These are the only ones that i have a problem with, the other ones can stay :D