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Elite Bionics Framework: Community Unification
   
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Description
The list of third-party mods that are unified by Elite Bionics Framework, seeing how all these mods have features that modify body part max HP when enabled. Elite Bionics Framework is a framework by Vectorial1024 to manipulate body part stats (e.g. max HP) that normally would be impossible in vanilla RimWorld.

It is nice to see the community welcome the idea of playing with HP-increasing bionics and features. This is usually not a problem, but when several mods try to do the same thing (and some of them are clearly doing it wrongly), they break every other mod in the same category.

The value appears when EBF unifies the effects of these various mods together, so that each mod can still act in the way they are intended to, but with the benefit that each individual mod can be used with each other.

Note that EBF is NOT taking/claiming ownership and/or credits of the third-party mods in this list; EBF does not modify the observed effects of each individual mod, and credits should be rightfully given towards the authors of those individual mods themselves. For example, if you are using Quality Bionics, your bionics will still be buffed by Quality Bionics with the correct multiplier.

What EBF is doing is simply to disable a fragment of code of each individual mod, so that each mod can work with each other seamlessly. Consider EBF as an "universal adapter" of the family of HP-increasing effects in the community, hence the name Community Unification.

Because of the nature of the Workshop, there are most probably other mods in the Workshop which are not yet unified with Elite Bionics Framework, will break some (or all) mods in this list, and therefore does not appear in this list. For practical reasons, they will not be actively sought after and included into this list.

You are welcome to notify Vectorial1024 on the Elite Bionics Framework comment section about new mods requiring unification with EBF.

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Update April 2023: Cybernetic Organism and Neural Network (CONN) has announced their adoption of Elite Bionics Framework, so it is now relisted under "Supported Mods".
Items (6)
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires Harmony only! Visible Error Logs is strongly recom...
[1.2][1.3][1.4]Level This!
Created by ♫LP
IMPORTANT! This mod is now continued here by Zaljerem since 1.5 : https://steamcommunity.com/sharedfiles/filedetails/?id=3263017689 This mod is originally made by Jdalt40, This hasn't been updated in a year, from the 1.1 Update. Therefore I forked it, and ...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Quality Bionics Remastered
Created by AssassinsBro
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics bet...