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Technology Costs Rescaled ESC/ACOT
   
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14 czerwca 2022 o 17:09
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Technology Costs Rescaled ESC/ACOT

Opis
Small mod that rescales tech costs to be more in line with how your research progresses in game, so that you aren't researching T5 techs in a few months by 2300 anymore.

Has support for extra tech tiers from Extra Ship Components and Ancient Cache of Technologies.


# T1 x0.5, T2 x1, T3 x2, T4 x3, T5 x4

@tier1cost1 = 1000
@tier1cost2 = 1250
@tier1cost3 = 1500

@tier2cost1 = 4000
@tier2cost2 = 5000
@tier2cost3 = 6000

@tier3cost1 = 16000
@tier3cost2 = 20000
@tier3cost3 = 24000

@tier4cost1 = 48000
@tier4cost2 = 60000
@tier4cost3 = 72000

@tier5cost1 = 128000
@tier5cost2 = 160000
@tier5cost3 = 192000

# ESC techs, tier 6 x5, tier 7 x6

@ESC_TECH_tier6_cost1 = 320000
@ESC_TECH_tier6_cost2 = 400000
@ESC_TECH_tier6_cost3 = 480000

@ESC_TECH_tier7_cost1 = 768000
@ESC_TECH_tier7_cost2 = 960000
@ESC_TECH_tier7_cost3 = 1152000


# ACOT techs, tier 6 x4, other tiers x3
@acot_tier6cost1 = 256000
@acot_tier6cost2 = 320000
@acot_tier6cost3 = 384000

@acot_tier7cost1 = 384000
@acot_tier7cost2 = 480000
@acot_tier7cost3 = 576000

@acot_tier8cost1 = 768000
@acot_tier8cost2 = 960000
@acot_tier8cost3 = 1152000

@acot_tier9cost1 = 1536000
@acot_tier9cost2 = 1920000
@acot_tier9cost3 = 2304000

@acot_tier10cost1 = 3072000
@acot_tier10cost2 = 3840000
@acot_tier10cost3 = 4608000

@repeatableTechBaseCost = 200000
@repeatableTechLevelCost = 200000
Komentarzy: 8
Ran 10 grudnia 2024 o 7:39 
Nevermind seems like Paradox added their own version of this now.
Ran 9 grudnia 2024 o 8:46 
Does this mod still work properly?
陈以恒  [autor] 13 maja 2023 o 5:54 
@Ramos.C Yes, nothing has changed with these tech costs.
Ramos.C 11 maja 2023 o 3:58 
Still works with 3.8?
陈以恒  [autor] 18 czerwca 2022 o 20:21 
I played a game with ESC before with these changes and it felt fine. Repeatable costs were still 20000, although I barely researched those.
hypersot 18 czerwca 2022 o 20:18 
I need this patch for ESC, I don't use ACOT.


Will let you know when I reach that far in research if I feel that it doesn't work that well.
陈以恒  [autor] 18 czerwca 2022 o 20:07 
I changed it intentionally, the thinking is that by the time you can research repeatables an extra 200000 isn't much. Do you think it should be lower? I'm still playing around with these values, especially the ACOT values I don't know about.
hypersot 18 czerwca 2022 o 16:47 
Nicely done!

One question though,

the amount of @repeatableTechLevelCost in the original mod is 20k .. you have changed it to 200k , is that intended or a typo?

Thanks