Total War: WARHAMMER III

Total War: WARHAMMER III

315 ratings
Kislev Ice Court University Improved
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Tags: mod
File Size
Posted
Updated
430.516 KB
May 29, 2022 @ 7:55pm
Sep 2 @ 3:50pm
25 Change Notes ( view )

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Kislev Ice Court University Improved

Description
Short Description:
This mod improves the Ice Court specialization traits for Frost Maidens and Ice Witches. The goal is to slightly improve the whole system and, in particular, to buff some previously almost useless traits.

Description:
Alarming news began to reach you, as the chief military adviser ... New graduates of the Ice Court, Ice witches and Frost maidens, often receive insufficient training, and in some cases even frankly bad. Various reasons have been suggested. The negative effect of communicating with weak and idle Imperials? Aging, falling into insanity, teachers? Someone spoke of an over-indulgence in Slaanesh magic and techniques (Why would this even be needed? After all, we have invincible ice magic! This is still to be found out…).
Be that as it may, in order to successfully fight the chaos, you decided to correct the situation as soon as possible.
You went to the Ice Court University, brought in new, experienced and battle-tested teachers, strengthened the training regime and introduced new relevant methods.
The result was not long in coming!
According to front-line reports, Ice Court University graduates began to show much better skills and outcome!



Positive features of the modification:
1. Very light, very easy
2. NO SCRIPTING, just a small data change
3. At last, the graduates of the Ice Court will be properly prepared for the battle against Chaos!
4. Save Game Compatible. You can safely activate or deactivate this mod anytime.


Updates:

30 March 2025:

Update to version 6.1



My other mods:
Not Lazy but Efficient
Kislev Tech Institute of Bears and Magic
45 Comments
Shatilov Sep 6 @ 2:14am 
ok its working thanks.
Shatilov Sep 5 @ 11:24am 
ok i will double check, thanks for the reply.
Jiraya  [author] Sep 5 @ 8:13am 
Shatilov
I've briefly tested it's seems ok. What's wrong with mod? May be you have another mods which change the same perks?
Shatilov Sep 3 @ 1:40pm 
as of v6.3 September 2025, this mods needs an update
goatlegs Aug 15 @ 5:45am 
I like your additions
Supramaister Jul 7 @ 8:46pm 
it's fixed!!! :steamhappy:
Supramaister Jul 7 @ 6:37pm 
thank you very much man, you are the best!
Jiraya  [author] Jul 7 @ 6:33am 
Supramaister
They've made completely new perks and don't use old anymore. But your mods may still use the old perks. I'll try to help you by bringing back those old perks. Maybe it'll work for you
try it now (unsubscribe - subscribe to be sure it's updated)
Supramaister Jul 5 @ 7:36pm 
There is something weird going on, idk if it's the 6.2 patch or some of the 270+ mods I have, but for some reason only half the traits are "enhanced", like, in the trait selection screen the upper half is "normal" and the "bottom" half has the spicy stuff, just so you know, oh and this mod is awesome and a must-have, been using it since the beginning :steamhappy:
Jiraya  [author] Jun 19 @ 1:13am 
Salix
There are 12 different perks in total. The game give you 3 choices with 4 perks per each choice. So yes , now you can make any 3-perks combination you want without depending on randomness. And, actually, as i know, that 4 perks combinations can be different from time to time - but that doesn't matter. Because in the end you can choose any 3 perks you want