Arma 3
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@Medevac
   
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Data Type: Mod
File Size
Posted
Updated
21.308 MB
May 14, 2022 @ 10:06pm
Jun 12, 2022 @ 5:24pm
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@Medevac

Description
UPDATED: Added CAS Chopper. And ability to Have MEDEVAC pointed direction you choose. So for MEDEVAC please also place (Along with below instructions) any Helipad to which ever direction you would like MEDEVAC to point, name helipad MEDpad. If you would like CAS Chopper place any helipad where you would like it and name it CASpad. Thats it! Now you have CAS for MEDEVAC.

goliath86
 Thread Starter
Gunnery Sergeant
goliath86


I've Ported this Mod from ARMA 2
Original Maker Was Goliath86
I have made a bunch of changes in his script to make it work in ARMA 3
MEDEVAC MODULE
Hi guys!!
We've developed a Medevac module that works in this way:
"- Place the 'Medevac Module' from the editor (Systems\Other) and also Place A Game Logic (This is where the MEDEVAC will Start) (Base) from editor, synchronize The MEDEVAC Module with the Game Logic and the players you would like to have access;"
- The player will receive a 'Call in Medevac' action in its menu ("Call in Medevac");
- After a while a chopper (or another in-array specified vehicle) will arrive next to the player's position and ask him to throw a smoke to identify it; the player can even abort the mission by simply selecting the "Abort medevac" action appeared after calling in the chopper;
"- The player must throw a red smoke to permits the chopper (or vehicle) to identify the player's position and land (red smoke added via scripts so you don't need to add the smoke to the player's unit in the editor);"
- Two units dismount and secure the landing zone and stay near the chopper's position;
- A third unit (corpsman) runs near the player's position and joins the player's group;
- The player can heal himself and all his units;
"- When the player decides, he can sends (via the action entry "Medevac RTB") the order at the corpsman to Return To Base (RTB);"
- Otherwise the player can use the option "Reinsert" to be reinserted anywhere in the map by simply click on it (the "Reinsert" option is available from the mission's beginning so the player can use it even if he's near the Medevac's vehicle and if he hasn't already called the Medevac);
- After selected the "Medevac RTB" menu action, corpsman remounts the waiting chopper;
- Only after the corpsman mounts in chopper, the other two units will mount (this is a correct military procedure);
- Chopper returns to base and after a while you will re-receive the action to call another medevac chopper ("Call in Medevac");

You don't need to put choppers or units in the editor but only the Medevac Module and synchronize it to the player.
I've managed all the eventual accidents that may occur during the medevac operation (chopper heavily damaged/destroyed, corpsman's dead before/after dismounted etc.) and if the chopper is hit during its maneuver and lands (it don't crash/blow up), a little optional rescue mission will start.
INSTALLATION
1. You will need to find this PBO (Steam\Steamapps\common\Arma 3\!Workshop\@MEDEVAC, and copy the folder 'userconfig', that you can find inside the @Medevac folder, paste it in your Arma 3's main directory (Steam\Steamapps\common\Arma 3)
2. Enjoy
IMPORTANT
You can modify the units that spawn (ie the vehicle of the Medevac) by changing the unit_array.hpp file
inside the userconfig\MM folder (!!!which must be put inside the main directory of ArmA 3!!!).
You can even activate or deactivate some sounds present in the Module by modify the MM_SOUNDS global
variable inside the unit_array.hpp file.


Anyone can use this, or modify it as they wish.
Please! If you improve it let me know, so I can update this MOD

Link to example mission: https://steamcommunity.com/sharedfiles/filedetails/?id=2808309101










7 Comments
pbinstall Mar 30 @ 12:50am 
@SlammanDan
any update to this also get same problem as CatalysmUnabridged
CatalysmUnabridged Mar 26, 2023 @ 4:45pm 
Hi! Having an issue. I've set up the medpad, module, game logic, and player character as specified. Upon launch, however, I'm met with a message from Crossroads that says the medevac helicopter has been destroyed, and that it will look for a replacement, which doesn't seem to happen, if that's even possible. Simply attempting to learn the mod
SlammanDan  [author] May 19, 2022 @ 5:55pm 
iTripFatGirls Cool! Im glad you can use it!
iTripFatGirls May 19, 2022 @ 5:46pm 
i copied the wrong one lmao. im an idiot. this is super helpful btw with my missions!
SlammanDan  [author] May 19, 2022 @ 5:36pm 
iTripFatGirls, did you copy the userconfig folder to your ARMA directory?
iTripFatGirls May 19, 2022 @ 5:28pm 
it crashes my game when i try and place it :(
SlammanDan  [author] May 17, 2022 @ 6:11pm 
If anyone has any problems setting this up, let me know