Stellaris

Stellaris

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Cybernetic & Synthetic Policies (3.7)
   
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Apr 27, 2022 @ 1:44pm
Apr 4, 2023 @ 11:55pm
9 Change Notes ( view )
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Cybernetic & Synthetic Policies (3.7)

Description
Adds policies to control how the "The Flesh is Weak" and "Synthetic Evolution" ascension perks get applied to pops. Finishing either special project will have a different effect depending on the active associated policy.

Policies
  • Cybernetic Enhancement for The Flesh is Weak
  • Synthetic Enhancement for Synthetic Evolution

Options
Option
Effect
Optional
Most eligible pops are upgraded but some may choose not to.
Discretionary
Pops will not be upgraded - changes to pops are made exclusively by assimilation.
Compulsory
All eligible pops are upgraded. This is the same behavior as vanilla.

Compatibility

Not compatible with mods that change The Flesh is Weak or Synthetic Evolution ascension perks or associated effects.

Overwrites
  • ap_the_flesh_is_weak
  • ap_synthetic_evolution
4 Comments
Mythomaniac Gremlin May 20, 2022 @ 6:08pm 
Thank you for the change! I think just changing it to assimilation is a much better idea in the long run, it gives a lot more control over how we want our empires to change. Also for my bug, normally the synthetic evolution project converts the portraits of the leaders to the new robot species, but this previous version did not.
squ_idd  [author] May 20, 2022 @ 5:32pm 
Thanks for testing this out. I'm pretty new to modding Stellaris and didn't realize how buggy this was. I fixed a bunch of issues and updated the mod so it should work as intended.

The one big change I made is that the Discretionary policy doesn't change pops or leaders at all, you have to use assimilation to modify species.

@Electrochemical Alchemist I think the issue with the leader portraits is actually a bug in vanilla? In the leader recruitment window the leader portraits don't change for me until I recruit a new leader. Was that what you were seeing?
baronjutter May 13, 2022 @ 11:11am 
If you could get this working properly it would be a really nice addition, great idea!
Mythomaniac Gremlin May 12, 2022 @ 9:55pm 
Doesn't quite work as intended, but I appreciate this! I've wanted to work on a similar project and it's good to see it's possible. From my testing, it seems like 'optional' converts all pops while leaving the leaders alone. Discretionary seems to convert everyone, however the leaders don't change portraits. I did not test compulsory, but this is a good start for the concept!