Total War: WARHAMMER III

Total War: WARHAMMER III

539 ratings
Remember Deployment Formations, YES IT STILL WORKS
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Tags: mod
File Size
Posted
Updated
175.280 KB
Apr 17, 2022 @ 5:27am
Dec 29, 2024 @ 8:18am
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Remember Deployment Formations, YES IT STILL WORKS

In 1 collection by prop joe
Prop Joe Mods
20 items
Description
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager.

Adds a way to save and load the army formation during deployment.

Arrange your army and press the button to save it into a formation. You can then apply that formation during battle deployment phases in future battles and the mod will arrange the units in the same way.

The formation is saved relative to the lord, reposition the lord and rotate him to change the formation position and orientation when you click the Apply Formation button.
You can use normal game shortcuts (ctrl+a to select all units, hold alt and drag them, hold ctrl and move the mouse to rotate them) to make minor adjustments after.

If you add new units to the army, or remove units it'll still work fine, but you may want to rearrange those new units and replace the formation.
The script isn't smart enough to shrink the formation if units are wounded.

Formations are saved into Steam\steamapps\common\Total War WARHAMMER III\formations_new.json, you can shuffle copies of this file if you have concurrent campaigns with different factions.

Known Issues
Formations cannot be applied if there are locked groups (the little padlock icon). Unlock the locked groups before applying.

FAQ
Add new features: remember formations by faction, option to give formations names etc.?
I hear you, I'll see what I can do.

Compatibility?
It's compatible with everything (SFO and most mods don't actually touch battle scripts).
Didn't test in multiplayer, but someone reported it works.

If you don't have WH3 on Steam[www.dropbox.com]

Buy me a coffee:
[paypal.me]
[www.patreon.com]
69 Comments
Dragon32 Mar 28 @ 9:13am 
@purpleV
Read the title.
purpleV Mar 28 @ 12:12am 
Is it working with v 6.1.1?
would it be possible to add a function that remembers which units are in guardmode / fire at will? wish vanilla had stuff like this
Octorok Jan 14 @ 9:18am 
This is an essential mod. Thank you so much for always keeping this mod up to date and for saving us so much time setting up armies over the years.
prop joe  [author] Dec 29, 2024 @ 8:21am 
updated:
no content changes, updated the script that has some script error handling that's included in most of my script mods
Sanitäter Dec 28, 2024 @ 10:59pm 
best mod in the game,thank you,gooooooood!!!!
jude/bambo (lord of the pings) Dec 12, 2024 @ 1:01pm 
best mod in the game
Ragmir Oct 4, 2024 @ 8:43am 
hahaha, thx for the "IT STILL WORKS" on the title, going to test here
prop joe  [author] Sep 25, 2024 @ 1:14am 
chickabumpbump Sep 19, 2024 @ 4:18pm 
Still doesn’t work