Arma 3
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[CYTECH] Core Assets And Functions
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Data Type: Mod
Taille du fichier
Publié le
Mis à jour le
12.331 GB
25 févr. 2022 à 8h39
8 sept. 2023 à 11h04
6 notes de changement ( voir )

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[CYTECH] Core Assets And Functions

Description
Welcome to the Core Assets And Functions!
This mod is the heart of the CYTECH Project, offering a vast collection of high-fidelity modular assets. It's not just a mod. It's a game-changer, introducing dynamism and customisation that breaks the ARMA tradition of static maps.

We've transformed static models into dynamic and customised assets, injecting variety and excitement into your gaming experience. With our unique scripts, you can alter the look and feel of your creations, pushing the boundaries of your imagination.

FEATURES
  • Vast Collection of High-Fidelity Models
  • Dynamic Doors and Gates
  • Interactive Lighting Systems
  • Custom Sounds and Special Effects
  • Innovative Light Special Effects
  • Comprehensive Door Controls (Open, Close, Lock, and more)
  • User-friendly Tools for Mission Creation
  • Modules for Crafting Unique Missions in Minutes

[discord.gg]
[wiki.cytech-mod.com]


[www.bohemia.net]
Discussions populaires Tout voir (3)
15
12 avr. à 8h17
Cytech Questions
Axios.exe
6
28 aout 2023 à 11h13
Cytech Bugs
Axios.exe
2
21 juin 2022 à 5h29
Cytech Suggestions
Axios.exe
51 commentaires
Ben Damon 17 déc. 2023 à 17h42 
Hello
How can i lower the lights to make the map more dark like the video?
PassTheSnapple 16 oct. 2023 à 3h58 
Not all sfx I place down in Eden appear when I hit play. Any way to ensure all sfx are present?
Wilson_B 15 sept. 2023 à 12h38 
Oh my god thank god its back, my _ZONA project relies heavily on your fantastic work.
The Problem DRK 13 sept. 2023 à 11h58 
BEYOND happy to see this return, I've took time off work to make progress on a massive scenario I'm working on & without these assets, it would have never have been possible. Thanks team!
superrommel 13 sept. 2023 à 10h28 
So glad to see this back up!!! :)
C.Ritter  [créateur] 19 aout 2023 à 14h04 
Hey, could you join our Discord server and send one of us your RPT file, that way we can find out what is causing your issues. However what types of complications does it throw you though?
Mr. J Soda 19 aout 2023 à 13h38 
So, not sure how it could be fixed, but my unit found that this and the underground map were incomparable with something involving the https://steamcommunity.com/sharedfiles/filedetails/?id=1231955722 map.
C.Ritter  [créateur] 16 aout 2023 à 8h02 
Sounds good, thank you for your understanding. As long as there is no ripping and our mod is added as a dependency then no issues (generally speaking). You should join our Discord and send us screenshots when you have something made! Good luck!
IIIXJokerXIII 16 aout 2023 à 3h51 
No I would never rip the models or repack them. I've seen people do that over the years with other mods and it's unfair to the people that put the work in on these mods imo. How I would use this mod is by making my map dependent on this mod like you said. Sorry my earlier comment was not clear, but I always ask before I use someone else's work when it deviates even a little off of its intended use. Again, thanks for allowing me to use this mod as a dependency and if you ever change your mind, I will be happy to remove anything added to my map from this mod at your request. When I have more of my town done, I will drop some screen shots to show you how it was used.
C.Ritter  [créateur] 15 aout 2023 à 16h08 
@IIIXJokerXIII - We thank you for the kind words but please no ripping of our models, you can add our mod as a dependency.