XCOM 2
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[WotC] No Unconscious AI
   
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Feb 22, 2022 @ 7:16am
Mar 22, 2022 @ 10:27pm
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[WotC] No Unconscious AI

In 1 collection by Nider001
Recommended Vanilla Fixes
5 items
Description
While being a fairly rare occurrence, an Unconscious enemy unit can cause all sorts of issues from creating unfinishable missions (good luck killing one without grenades) to making AI freeze upon selecting said unit. Being a victim of such situation, I decided to create a fix which makes abilities apply a 4 AP Stun to AI-controlled targets instead (the value is configurable, player-controlled units still become Unconscious). The mod attempts to edit every single-target and multi-target ability that isn't excluded via config. While the status effect itself is unchanged and AI units don't get direct immunity, the fix should cover all vanilla cases.

Compatibility

The mod should not cause compatibility issues. Keep in mind that it may not apply to abilities from other mods because of load order.
27 Comments
Deathreak Oct 14, 2023 @ 4:58am 
I understand :). just noticed other people seemed to have similar issues to me in the past and thought they might find it useful as it's a minor config change people can do if they need/want to
Nider001  [author] Oct 13, 2023 @ 1:23am 
@Deathreak, I'm done modding xcom and not planning to come back any time soon. Manually adding new abilities to the list should do the trick on your end though
Deathreak Oct 12, 2023 @ 4:27pm 
You can get this mod to work with surrender and non-lethal combat, simply add 'FTB_StayDown' (for non-lethal combat) and 'BeCaptured' (For the surrender mod) to the excluded abilities in No Unconscious AI's XcomGame.ini
IllPotat Feb 18, 2023 @ 5:17am 
This mod by design conflicts with «non-lethal combat». Use only one.
MaCC165 Feb 5, 2023 @ 3:03am 
[WotC] No Unconscious AI conflicts with surrender mod, add "surrender" to the excludedabilities in the xcomgame.ini doesnt help,
it doesnt crash or anything, if u click surrender it just doesnt do anything
Karmapowered Dec 4, 2022 @ 1:30pm 
@Nider001 Thank you very much for your reply. I think I'm going to switch to your mod then since it seems to be the superior option with my current mod setup.
Nider001  [author] Dec 4, 2022 @ 2:51am 
@Karmapowered, hello. From the looks of it, "Less Unconscious War of the Chosen" simply edits some of the existing vanilla abilities. "No Unconscious AI", on the other hand, checks and alters all abilities dynamically, meaning it should be compatible with abilities from other mods as long as mine is further in the load order
Karmapowered Dec 3, 2022 @ 12:29pm 
Hello,

may I please ask what the difference is between your mod and this one ? The second one came as recommended by the XCOM2 mods reddit , and I would like to take a motivated decision before committing.

Thank you for your insight and sharing your mod with the community here.
Nider001  [author] Mar 22, 2022 @ 10:28pm 
@Kiruka, alright, I added it
Kiruka Mar 22, 2022 @ 8:47am 
Can we also get "StabilizeMedkitOwner" added to the list? It's used by the Stabilize Me mod to stabilize a bleeding out soldier with their own Medikit.